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Open source software project
Open Source Virtual Reality (OSVR) is an open-source software project that aims to enable headsets and game controllers from all vendors to be used with
Open_Source_Virtual_Reality
and PlayStation 5 (PlayStation VR2) home video game console. Open Source Virtual Reality (also referred to as "OSVR"). The list of supported games is
List of virtual reality headsets
List_of_virtual_reality_headsets
Software development kit and application programming interface by Valve
will be cooperating with the Open Source Virtual Reality project, although the extent of the cooperation is unclear. OpenVR SDK was released to the public
OpenVR
Form of 3D computer interaction merging the real world with virtual objects
environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, compared to virtual reality, which aims to completely replace
Augmented_reality
Computer-simulated experience
Virtual reality (VR) is a simulated experience that employs 3D head-mounted displays and pose tracking to give the user an immersive feel of a virtual
Virtual_reality
Experimental JavaScript API for augmented/virtual reality devices
HoloLens, Apple Vision Pro, Android XR-based devices, Magic Leap or Open Source Virtual Reality (OSVR), in a web browser. The WebXR Device API and related APIs
WebXR
Scientific journal on virtual reality
Virtual Reality is a peer-reviewed open access scientific journal published by Springer Science+Business Media covering research on virtual reality, augmented
Virtual_Reality_(journal)
Virtual and augmented reality products company
Facebook Inc.) that produces virtual reality (VR) and augmented reality (AR) hardware and software, including virtual reality headsets such as the Quest
Reality_Labs
Singaporean entrepreneur (born 1977)
Krakoneoff. Apart from Razer, Tan is a founding member of the Open Source Virtual Reality platform, which aims to create a common standard for VR program
Min-Liang_Tan
Former American technology company
of the Open Source Virtual Reality project (OSVR) and the Immersive Technology Alliance. In December 2015, GameFace Labs joined Valve's OpenVR ecosystem
GameFace_Labs
Perception of being physically present in a non-physical world
In virtual reality (VR), immersion is the perception of being physically present in a non-physical world. The perception is created by surrounding the
Immersion_(virtual_reality)
Standard for access to virtual reality and augmented reality platforms and devices
OpenXR is an open-source, royalty-free standard for interfacing with virtual reality and augmented reality devices. It is developed by a working group
OpenXR
Mixed reality headset by Apple
device as a virtual reality headset when discussing the product in presentations and marketing. The device runs visionOS, a mixed-reality operating system
Apple_Vision_Pro
Alternative form of exposure therapy
Virtual reality therapy (VRT), also known as virtual reality immersion therapy (VRIT), simulation for therapy (SFT), virtual reality exposure therapy (VRET)
Virtual_reality_therapy
Combined real-and-virtual environment
Extended reality (XR) is both an umbrella term for the various realities like augmented reality (AR), virtual reality (VR), etc., as well as a means to
Extended_reality
(VR), an open source web framework for building VR experiences and websites. "MozVR: Mozilla Launches MozVR.com to Help Bring Virtual Reality to the Web"
Virtual_reality_website
Singaporean-American technology company
technology companies by revenue List of mechanical keyboards Open Source Virtual Reality (OSVR) Ashcraft, Brian (5 April 2022). "Razer's Headquarters
Razer_Inc.
File format for representing 3D interactive vector graphics
VRML (Virtual Reality Modeling Language, pronounced vermal or by its initials, originally—before 1995—known as the Virtual Reality Markup Language) is
VRML
Large-scale, interactive computer-simulated environment
used virtual worlds to advertise their brand. Cyberspace Evans & Sutherland Extended reality Metaverse Mirror world Multisensory extended reality OpenLife
Virtual_world
Immersive virtual reality environment
A cave automatic virtual environment (better known by the recursive acronym CAVE) is an immersive virtual reality environment where projectors are directed
Cave automatic virtual environment
Cave_automatic_virtual_environment
Mixed/virtual reality headset
Meta Quest 3 is a standalone virtual reality (VR) headset developed by Reality Labs, a division of Meta Platforms. It was unveiled on June 1, 2023, and
Meta_Quest_3
Virtual reality gaming machine
Virtuality was a range of virtual reality machines produced by Virtuality Group, and found in video arcades in the early 1990s. The machines delivered
Virtuality_(product)
Augmented Reality Platform | Scarfe Digital Sandbox". scarfedigitalsandbox.teach.educ.ubc.ca. Retrieved 2022-10-10. Sato, Mia (2022-04-12). "TikTok opens AR
List of software related to augmented reality
List_of_software_related_to_augmented_reality
Mixed Reality Toolkit (MRTK) is an open-source software development kit (SDK) developed by Microsoft in 2016 for the development of mixed reality (MR)
Mixed_Reality_Toolkit
Type of roller coaster
A virtual reality roller coaster is a special kind of amusement park ride attraction, consisting of a roller coaster facility or ride that can be experienced
Virtual reality roller coaster
Virtual_reality_roller_coaster
Open-source server platform for hosting virtual worlds
OpenSimulator is an open-source server platform originally launched in 2007 for hosting virtual worlds and metaverse environments. It is largely compatible
OpenSimulator
a list of free and open-source software (FOSS) packages, computer software licensed under free software licenses and open-source licenses. Software that
List of free and open-source software packages
List_of_free_and_open-source_software_packages
Discontinued virtual reality platform
Google Cardboard is a discontinued virtual reality (VR) platform developed by Google. Named for its fold-out cardboard viewer into which a smartphone
Google_Cardboard
Open-source web framework for virtual reality
A-Frame is an open-source web framework, written in JavaScript, for building virtual reality (VR) experiences. It is maintained by developers from Supermedium
A-Frame_(software)
Virtual reality social platform
user-created 3D avatars and worlds. VRChat is designed primarily for use with virtual reality headsets, being available for Microsoft Windows PCs and as an app for
VRChat
3D software model or representation of Earth or another world
World Wind is open-source software (NOSA). NORC is a street view web service for Central and Eastern Europe. OpenWebGlobe, a virtual globe SDK written
Virtual_globe
Media festival
International Virtual & Augmented Reality Stories (FIVARS) is a Canadian media festival for story-driven works using extended reality (XR) and immersive
Festival of International Virtual & Augmented Reality Stories
Festival_of_International_Virtual_&_Augmented_Reality_Stories
Cross-platform graphics API
visualization, virtual reality, and flight simulation. Since 2006, OpenGL has been managed by the non-profit technology consortium Khronos Group. The OpenGL specification
OpenGL
Computing paradigm emphasizing 3D spatial interaction with technology
more. Quite often they also use extended reality and mixed reality to superimpose virtual 3D graphics and virtual 3D audio onto the human visual and auditory
Spatial_computing
Streamers that use virtual avatars
(albeit with pre-determined animations), and some also supporting virtual reality hardware, or hand tracking devices such as the Leap Motion Controller
VTuber
reflecting a strategic focus on developing the "metaverse", virtual reality, and augmented-reality technologies. The Facebook service retained its existing
History_of_Facebook
Operating system for the Meta Quest product line
MIXED Reality News. Retrieved December 28, 2024. alvirmin (September 25, 2021). "How to Open & Close Universal Menu in Oculus Quest 2?". All Virtual Reality
Meta_Horizon_OS
Clothing and accessories incorporating computer and advanced electronic technologies
media. Virtual reality headsets and augmented reality glasses have come to exemplify wearables in entertainment. The influence of these virtual reality headsets
Wearable_technology
Japanese virtual exhibition
records, including the Guinness World Record for "most booths at a virtual reality market event" at Vket 4 and "most avatar photos posted on Twitter in
Vket
Tracking library for AR applications
ARToolKit is an open-source computer tracking library for creation of augmented reality applications that overlay virtual imagery on the real world. Currently
ARToolKit
Totality of existing entities
a reality denotes a specific domain or coherent, interconnected framework, such as the social reality of a particular culture or the virtual reality of
Reality
Open-source mobile application framework
Facebook, Microsoft, and Shopify. It is also being used to develop virtual reality applications at Oculus. In 2012 Mark Zuckerberg commented, "The biggest
React_Native
American computer scientist, musician, and author
scientist, futurist, and composer. Considered a founder of the field of virtual reality, Lanier and Thomas G. Zimmerman left Atari in 1985 to found VPL Research
Jaron_Lanier
Fiducial marker system
(alignment) and pose tracking in augmented reality. They can be used to facilitate the appearance of virtual objects, games, and animations within the
ARTag
American software programmer
Cave5D – an adaptation of Vis5D to immersive virtual reality TR – OpenGL tile rendering library V-Blocks – virtual building blocks Avid Marquee – video animation
Brian_Paul
Rearrangement puzzle
"Varikon Box 2×2×2 / The Minus Cube". Jaap. Retrieved 2016-01-13. ^MinusCube: open-source virtual-reality implementation of the Minus Cube in Rec Room
Minus_Cube
SLOODLE. for example, is an open-source project which integrates the multi-user virtual environments of Second Life and/or OpenSim with the Moodle learning-management
Virtual world language learning
Virtual_world_language_learning
Open-source software system
Solipsis is a free and open-source system for a massively multi-participant shared virtual world designed by Joaquin Keller and Gwendal Simon at France
Solipsis
American entrepreneur (born 1992)
and designer of the Oculus Rift, a virtual reality headset that is widely credited with reviving the virtual reality industry. In 2017, Luckey co-founded
Palmer_Luckey
Video game which uses stereoscopic technologies
developments of consumer virtual reality headsets such as for example Oculus Rift, HTC Vive, PlayStation VR, Fove, and Open Source Virtual Reality also include stereoscopic
Stereoscopic_video_game
Technology company
Arts team. The company has produced and distributed augmented and virtual reality works including Clouds Over Sidra, in partnership with the United Nations
Within_(company)
Type of artificial human companion
A virtual pet (also known as a digital pet, artificial pet, or pet-raising simulation) is a type of artificial human companion. They are usually kept
Virtual_pet
Video game engine
creation of games in virtual reality, being used in SteamVR Home, the Robot Repair tech demo within The Lab, and Half-Life: Alyx. Source 2 tools made specifically
Source_2
American entertainment and technology company
creates story-based full-roam virtual reality (VR) experiences which allow up to six people to simultaneously explore a virtual 3D environment, seeing fully
Dreamscape_Immersive
Relationship between the technology company and the open source software paradigm
Microsoft, a tech company historically known for its opposition to the open source software paradigm, turned to embrace the approach in the 2010s. From
Microsoft_and_open_source
AI in a virtual world
OpenSim, Outerra, Oracle's Open Wonderland, Duke University's Open Cobalt, and many others. Some of the commercial virtual worlds are also taking this
Virtual_intelligence
Open source game engine
2D and 3D games targeting PC, mobile, web, consoles, and virtual, augmented, and mixed reality platforms, and can also be used to develop non-game software
Godot_(game_engine)
American social virtual reality company
company headquartered in San Francisco, which formerly focused on social virtual reality. As of 2020, they appear to have pivoted to 3D audio software. High
High_Fidelity,_Inc.
Simulation of an existing location
system was named and described as: "Virtual Tour, being a cross between Virtual Reality and Royal Tour." Virtual tours can be captured using omnidirectional
Virtual_tour
2017 video game
virtual reality horror adventure video game by Twisted Pixel Games, released on April 25, 2017. The game is compatible with the Oculus Rift virtual reality
Wilson's_Heart_(video_game)
Video game engine
and virtual reality. Stride is also used as 3D rendering engine for the visual programming environment vvvv gamma. Features include: Open source High-end
Stride_(game_engine)
Virtual reality headsets by Oculus VR
of virtual reality headsets developed and manufactured by Oculus VR, a virtual reality company founded by Palmer Luckey. It was the first virtual reality
Oculus_Rift
Multimedia Producer, Musician, Actor
Malicki-Sánchez is an actor, musician, writer, filmmaker, interactive media and virtual reality developer, multimedia artist, and event producer. He is the founder
Keram_Malicki-Sánchez
XML-based file format for 3D computer graphics
demonstrated by a Turtle encoding. X3D became the successor to the Virtual Reality Modeling Language (VRML) in 2001. X3D provides multiple extensions
X3D
Not-for-profit member-funded industry consortium
standards for 3D graphics, virtual reality, augmented reality, parallel computation, vision acceleration and machine learning. The open standards and associated
Khronos_Group
American computer scientist and educator
commercial product. She was the architect of the Open Source API VR Juggler, an open source virtual reality applications development framework. The CAVE is
Carolina_Cruz-Neira
Virtual reality headset
is a discontinued line of virtual reality headsets developed by the Chinese startup AntVR Technology. Operating on open-source software, the headsets were
AntVR
Cross-platform video game and simulation engine
to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms. It is particularly popular for iOS and Android mobile
Unity_(game_engine)
Immersive virtual reality software
Free and open-source software portal Cave5D is an adaptation of Vis5D to the CAVE for immersive virtual reality. It is released under the GNU GPL. W. Hibbard
Cave5D
2016 video game
developer is Adam Frisby, who was also a key developer of the open source virtual world OpenSimulator. Frisby additionally created a company that earned
Sinespace
Hypothesis that human replicas elicit revulsion
The increasing prevalence of digital technologies (e.g., virtual reality, augmented reality, and photorealistic computer animation) and their increasing
Uncanny_valley
formats. Several open source projects use Assimp, such as MonoGame and Urho3D. Resonite (and its predecessor NeosVR) – A social virtual reality platform that
Open_Asset_Import_Library
Virtual reality company
based in San Mateo, California, and Toronto, Ontario, that developed virtual reality web browsing software. It was founded by James McCrae and Karan Singh
JanusVR
Virtual reality platform developed by Meta Platforms
Horizon Worlds was released in December 2021. Initially designed for virtual reality headsets as part of the QuestVR platform, a mobile version was released
Horizon_Worlds
Means by which a user interacts with and controls a machine
the CUI blocks out the real world to create a virtual reality, the CUI is virtual and uses a virtual reality interface. When the CUI does not block out the
User_interface
Software platform
multimedia (virtual reality, video games), robotics and all other application fields related to brain-computer interfaces and real-time neurosciences. OpenViBE
OpenVibe
Mixed reality headset
Meta Quest 3S is a standalone virtual reality (VR) headset developed by Reality Labs, a division of Meta Platforms. It was unveiled on September 25, 2024
Meta_Quest_3S
3D computer graphics software
3D-printed models, motion graphics, interactive 3D applications, virtual reality, and 3D models for video games. The Academy Award-winning film Flow
Blender_(software)
American entrepreneur
(Virtual Reality) (formerly Vrse), a virtual reality technology company, and co-founder of Here Be Dragons (formerly Vrse.works), a virtual reality production
Chris_Milk
Spanish film by Alejandro Amenábar
Open Your Eyes was ranked no. 84 in the Top 100 Sci-Fi List by the Online Film Critics Society. The film's intersecting planes of dream and reality have
Open_Your_Eyes_(1997_film)
Virtual reality company
Sensics is an American company that made virtual reality products for professionals and consumers. Sensics was the co-founder of the OSVR ecosystem and
Sensics
Preparing astronauts for space missions
virtual reality environment for science learning". 2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality (KELVAR)
Astronaut_training
Software for creating virtual worlds
Open Cobalt is a free and open-source software platform for constructing, accessing, and sharing virtual worlds both on local area networks or across the
Open_Cobalt
1992 film by Brett Leonard
greater intelligence by stimulating his brain using nootropic drugs and virtual reality computer simulations. The experiments give Jobe superhuman abilities
The_Lawnmower_Man_(film)
Mixed reality operating system made by Apple
for mixed reality experiences through web browsers, is supported in Safari. visionOS users can also access their Mac with a resizable 4K virtual display
VisionOS
Peer-reviewed scientific journal
such as data visualization, human-computer interaction, virtual reality, and augmented reality. It was established in 1975 and originally published by
Computers_&_Graphics
Line of virtual reality headsets
Quest until August 2022, is a line of virtual reality headsets with augmented reality capabilities developed by Reality Labs, a division of Meta. The first-generation
Meta_Quest
Media recreation of the effects of a hallucinogen
J (2023). "Psychedelic replications in virtual reality and their potential as a therapeutic instrument: an open-label feasibility study". Front Psychiatry
Psychedelic_replication
Virtual reality application
Tilt Brush is a room-scale 3D-painting virtual-reality application available from Google, originally developed by Skillman & Hackett. The application
Tilt_Brush
3D graphics computer library
simulation, computer games, virtual reality, scientific visualization and modeling. The toolkit is written in standard C++ using OpenGL, and runs on a variety
OpenSceneGraph
Topics referred to by the same term
OXR may refer to: OpenXR, an open-source, royalty-free standard for access to virtual reality and augmented reality platforms and devices Oxiana Limited
OXR
Spanish software consulting company
on open source solutions for a large set of hardware and software platforms centering on browsers, graphics, multimedia, compilers, virtualization, embedded
Igalia
2019 video game
Boneworks is a 2019 first-person shooter virtual reality game developed and published by Stress Level Zero. The game is designed to be entirely physics-based
Boneworks
Performance with virtual avatars
a V Theater, or virtual reality theatre for hologram performances, yet the theater never opened. Meanwhile, after its first virtual concert featuring
Virtual_concert
Research center in the United States
The Virtual Reality Applications Center (VRAC) is a research center within the Engineering Teaching and Research Complex (ETRC) at Iowa State University
Virtual Reality Applications Center
Virtual_Reality_Applications_Center
Concept describing a widespread, interconnected digital technology
of Reality) employ virtual reality in various thought experiments. For example, Philip Zhai in Get Real: A Philosophical Adventure in Virtual Reality connects
Cyberspace
CAD program for visualising Lego models
LeoCAD is a free and open-source 3D CAD program for creating virtual Lego models by using parts from LDraw library. It was developed by Leonardo Zide
LeoCAD
Type of wearable device
components, but are not see-through, such as virtual reality headsets. In some cases, this may qualify as augmented reality (AR) technology. OHMD technology has
Optical see-through head-mounted display
Optical_see-through_head-mounted_display
Computer server which is used by one tenant only
bare-metal server or physical server is a computer server that is not a virtual machine, typically used by one consumer, or tenant, only. Each server offered
Bare-metal_server
Form of computer-aided engineering
its basic parameters instead of redrawing it from scratch. Thanks to virtual reality, artificial intelligence and generative design tools, 3D modeling today
3D_modeling
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