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  • Answer set programming
  • Programming paradigm focused on difficult search problems

    Answer set programming (ASP) is a form of declarative programming oriented towards difficult (primarily NP-hard) search problems. It is based on the stable

    Answer set programming

    Answer_set_programming

  • Declarative programming
  • Programming paradigm based on modeling the logic of a computation

    writing of parallel programs. Common declarative language paradigms include logic programming (e.g., Prolog, Datalog, answer set programming), and algebraic

    Declarative programming

    Declarative_programming

  • Stable model semantics
  • logic programming, along with program completion and the well-founded semantics. The stable model semantics is the basis of answer set programming. Research

    Stable model semantics

    Stable_model_semantics

  • Logic programming
  • Programming paradigm based on formal logic

    Logic programming is a programming, database, and knowledge representation paradigm based on formal logic. A logic program is a set of sentences in logical

    Logic programming

    Logic_programming

  • Datalog
  • Declarative logic programming language

    answer set programming, DatalogZ, and constraint logic programming. When evaluated as an answer set program, a Datalog program yields a single answer

    Datalog

    Datalog

  • Probabilistic logic programming
  • Programming paradigm

    logic programming is a programming paradigm that combines logic programming with probabilities. Most approaches to probabilistic logic programming are based

    Probabilistic logic programming

    Probabilistic_logic_programming

  • Frame problem
  • Issue in artificial intelligence and categorical algebra

    The counterpart of the default logic solution in the language of answer set programming is a rule with strong negation: r ( X , T + 1 ) ← r ( X , T ) ,

    Frame problem

    Frame_problem

  • Inductive logic programming
  • Learning logic programs from data

    Inductive logic programming (ILP) is a subfield of symbolic artificial intelligence which uses logic programming as a uniform representation for examples

    Inductive logic programming

    Inductive logic programming

    Inductive_logic_programming

  • Rule Interchange Format
  • Interchange format for rule systems

    Core Answer Set Programming Dialect (CASPD) is based on answer set programming, that is, declarative logic programming based on the answer set semantics

    Rule Interchange Format

    Rule_Interchange_Format

  • Vladimir Lifschitz
  • American computer scientist

    Answer Set Programming, a new declarative programming paradigm. Michael Gelfond, Vladimir Lifschitz: The Stable Model Semantics for Logic Programming

    Vladimir Lifschitz

    Vladimir_Lifschitz

  • Tom Crick
  • British computer scientist, engineer and senior civil servant (born 1981)

    strategies for generating provably optimal code for program optimisation using answer set programming. After a period as a postdoctoral researcher on ALIVE

    Tom Crick

    Tom Crick

    Tom_Crick

  • Satisfiability modulo theories
  • Logical problem studied in computer science

    answer-set programs do not have quantifiers, and cannot easily express constraints such as linear arithmetic or difference logic—answer set programming is best

    Satisfiability modulo theories

    Satisfiability_modulo_theories

  • Prolog
  • Programming language that uses first order logic

    Unlike many other programming languages, Prolog is intended primarily as a declarative programming language: the program is a set of facts and rules

    Prolog

    Prolog

  • Logic in computer science
  • Academic discipline

    solve problems in the domain. Major logic programming language families include Prolog, Answer Set Programming (ASP) and Datalog. One of the first applications

    Logic in computer science

    Logic in computer science

    Logic_in_computer_science

  • Superoptimization
  • Compiler optimization technique

    "TOAST: Applying Answer Set Programming to Superoptimisation". In Etalle, Sandro; Truszczyński, Mirosław (eds.). Logic Programming. Lecture Notes in

    Superoptimization

    Superoptimization

  • Probabilistic programming
  • Software system for statistical models

    Probabilistic programming (PP) is a programming paradigm based on the declarative specification of probabilistic models, for which inference is performed

    Probabilistic programming

    Probabilistic_programming

  • Constraint satisfaction problem
  • Set of objects whose state must satisfy limits

    satisfiability modulo theories (SMT), mixed integer programming (MIP) and answer set programming (ASP) are all fields of research focusing on the resolution

    Constraint satisfaction problem

    Constraint_satisfaction_problem

  • Glossary of computer science
  • rules about some problem domain. Major logic programming language families include Prolog, answer set programming (ASP), and Datalog. machine learning (ML)

    Glossary of computer science

    Glossary_of_computer_science

  • General game playing
  • Ability of artificial intelligence to play different games

    a game specifically for procedural generation of levels, using Answer Set Programming (ASP) and an Evolutionary Algorithm (EA). GVGP can then be used

    General game playing

    General_game_playing

  • Negation as failure
  • Inference rule treating non-provability as falsity

    combined with classical negation, as in extended logic programming and answer set programming. Combining the two negations, it is possible to express

    Negation as failure

    Negation_as_failure

  • The Quiz with Balls
  • American game show

    placed at the top of a set of parallel ramps leading down to the edge of a swimming pool. These balls correspond to possible answers to the questions that

    The Quiz with Balls

    The_Quiz_with_Balls

  • Program optimization
  • Improving the efficiency of software

    ISBN 978-1-0716-0841-8. "Superoptimisation: Provably Optimal Code Generation using Answer Set Programming". University of Bath. Retrieved 2024-09-11. Mullins, Craig S. "The

    Program optimization

    Program_optimization

  • Rule-based system
  • Type of computer system

    Datalog and the knowledge representation and problem-solving language Answer Set Programming (ASP). In all of these languages, rules are written in the form

    Rule-based system

    Rule-based_system

  • Abductive logic programming
  • Logic programming using abductive reasoning

    computational model of logic programming. ALP can also be implemented by means of its link with Answer Set Programming (ASP), where the ASP systems can

    Abductive logic programming

    Abductive_logic_programming

  • Question answering
  • Computer science discipline

    automatically answer questions that are posed by humans in a natural language. A question-answering implementation, usually a computer program, may construct

    Question answering

    Question_answering

  • ASP
  • Topics referred to by the same term

    Advanced Simple Profile, an MPEG-4 video codec profile Answer set programming, a declarative programming paradigm Application service provider, to customers

    ASP

    ASP

  • Michael Gelfond
  • American computer scientist

    which later became the theoretical foundation for Answer Set Programming, a new declarative programming paradigm. List of AAAI Fellows on the AAAI website

    Michael Gelfond

    Michael_Gelfond

  • Term algebra
  • Freely generated algebraic structure over a given signature

    because binary constructors are injective and thus pairing functions. Answer-set programming Clone (algebra) Domain of discourse / Universe (mathematics) Rabin's

    Term algebra

    Term_algebra

  • Linear programming
  • Method to solve optimization problems

    Linear programming is a special case of mathematical programming (also known as mathematical optimization). More formally, linear programming is a technique

    Linear programming

    Linear programming

    Linear_programming

  • Glossary of artificial intelligence
  • List of concepts in artificial intelligence

    analytics(giving suggestions according to the prediction). answer set programming (ASP) A form of declarative programming oriented towards difficult (primarily NP-hard)

    Glossary of artificial intelligence

    Glossary_of_artificial_intelligence

  • Zig (programming language)
  • General-purpose programming language

    Zig is a system programming language designed to be a general-purpose improvement to the C programming language. It is free and open-source software, released

    Zig (programming language)

    Zig (programming language)

    Zig_(programming_language)

  • Gopal Gupta (computer scientist)
  • American computer scientist

    System Requirements with Event Calculus and Answer Set Programming". Theory and Practice of Logic Programming. 24 (4): 844-862. arXiv:2408.09909. doi:10

    Gopal Gupta (computer scientist)

    Gopal_Gupta_(computer_scientist)

  • Algorithm selection
  • Meta-algorithmic technique to choose an algorithm

    -hard problems (such as mixed integer programming, CSP, AI planning, TSP, MAXSAT, QBF and answer set programming). Competition-winning systems in SAT are

    Algorithm selection

    Algorithm_selection

  • GOAL agent programming language
  • Language for cognitive agents

    GOAL is an agent programming language for programming cognitive agents. GOAL agents derive their choice of action from their beliefs and goals. The language

    GOAL agent programming language

    GOAL_agent_programming_language

  • The 1% Club (American game show)
  • American game show

    Programming Insider. Retrieved June 18, 2025. Douglas Pucci (June 25, 2025). "Tuesday Ratings: NBC Tops in All Key Figures in Primetime". Programming

    The 1% Club (American game show)

    The_1%_Club_(American_game_show)

  • Action model learning
  • logic programming paradigm Answer Set Programming (ASP) and its extension, Reactive ASP. In another example, bottom-up inductive logic programming approach

    Action model learning

    Action_model_learning

  • Programming paradigm
  • High-level computer programming conceptualization

    languages. In object-oriented programming, programs are treated as a set of interacting objects. In functional programming, programs are treated as a sequence

    Programming paradigm

    Programming_paradigm

  • Abstraction (computer science)
  • Software that provides access that hides details

    development of programming language from the first-generation programming language (machine language) to the second-generation programming language (assembly

    Abstraction (computer science)

    Abstraction_(computer_science)

  • Phrases from The Hitchhiker's Guide to the Galaxy
  • Glossary of Douglas Adams' phrases

    million years to compute and check the answer, which turns out to be 42. Deep Thought points out that the answer seems meaningless because the beings who

    Phrases from The Hitchhiker's Guide to the Galaxy

    Phrases_from_The_Hitchhiker's_Guide_to_the_Galaxy

  • Syntax and semantics of logic programming
  • Formal semantics of logic programming languages

    Logic programming is a programming paradigm that includes languages based on formal logic, including Datalog and Prolog. This article describes the syntax

    Syntax and semantics of logic programming

    Syntax_and_semantics_of_logic_programming

  • Marius Lindauer
  • German computer scientist

    optimization problems, including 1st place in the NP-track of the answer set programming competition 2011 with claspfolio, the Hard Combinatorial SAT+UNSAT

    Marius Lindauer

    Marius_Lindauer

  • Default logic
  • Type of non-monotonic logic

    at the Wayback Machine, and Catala. Answer set programming Defeasible logic Non-monotonic logic Logic programming Horty, John (2007). "Defaults with Priorities"

    Default logic

    Default_logic

  • Knowledge-based configuration
  • AI customization approach

    satisfaction problem, the Boolean satisfiability problem, and different answer set programming (ASP) representations. There are two commonly cited conceptualizations

    Knowledge-based configuration

    Knowledge-based_configuration

  • Alessandra Russo
  • British professor

    (Learning from Answer Sets) is a system which enables learning interpretable knowledge from labelled data using Inductive Logic Programming. "Home – Professor

    Alessandra Russo

    Alessandra_Russo

  • Quantitative comparative linguistics
  • Study of language comparison using quantitative methods

    declarative knowledge representation formalism and the methods of Answer Set Programming. One such solver is CMODELS which can be used for small problems

    Quantitative comparative linguistics

    Quantitative_comparative_linguistics

  • Proust Questionnaire
  • Set of questions used by interviewers

    Questionnaire is a set of questions answered by the French writer Marcel Proust, and often used by modern interviewers. Proust answered the questionnaire

    Proust Questionnaire

    Proust Questionnaire

    Proust_Questionnaire

  • Answer Me!
  • Magazine

    Answer Me! (typically rendered ANSWER Me!) was a magazine edited by Jim Goad and Debbie Goad and published between 1991 and 1994. It focused on the social

    Answer Me!

    Answer_Me!

  • John Fitch (computer scientist)
  • Computer scientist, mathematician and composer

    (2009). Superoptimisation: provably optimal code generation using answer set programming. bath.ac.uk (PhD thesis). University of Bath. OCLC 757105245. EThOS uk

    John Fitch (computer scientist)

    John_Fitch_(computer_scientist)

  • Mathematical optimization
  • Study of mathematical algorithms for optimization problems

    optimisation) or mathematical programming is the selection of a best element, with regard to some criteria, from some set of available alternatives. It

    Mathematical optimization

    Mathematical optimization

    Mathematical_optimization

  • B-Prolog
  • Solvers". www.cril.univ-artois.fr. Retrieved 2024-02-20. "The Second Answer Set Programming Competition". dtai.cs.kuleuven.be. Retrieved 2024-02-20. BPSolver’s

    B-Prolog

    B-Prolog

  • Wolfram Research
  • American multinational company

    Wolfram Language as a new general multi-paradigm programming language. It is the primary programming language used in Mathematica. On April 15, 2020,

    Wolfram Research

    Wolfram Research

    Wolfram_Research

  • Instant answer
  • Information shown in search engines, including AI-generated responses

    allowed external users to create and maintain custom instant answers for specific programming tools, flight trackers, and calculations. "Google Search: AI-powered

    Instant answer

    Instant_answer

  • Action language
  • languages, and in particular, action language C, to answer set programs. Since modern answer-set solvers make use of Boolean SAT algorithms to very rapidly

    Action language

    Action_language

  • Set theory
  • Branch of mathematics that studies sets

    flexible than a simple yes or no answer and can be a real number such as 0.75. An inner model of Zermelo–Fraenkel set theory (ZF) is a transitive class

    Set theory

    Set theory

    Set_theory

  • Flashcard
  • Tool for systematic learning

    Typically, each flashcard bears a question or definition on one side and an answer or target term on the other. As such, flashcards are often used to memorize

    Flashcard

    Flashcard

    Flashcard

  • P versus NP problem
  • Unsolved problem in computer science

    can answer in polynomial time is "P" or "class P". For some questions, there is no known way to find an answer quickly, but if provided with an answer, it

    P versus NP problem

    P_versus_NP_problem

  • Victor W. Marek
  • Polish mathematician and computer scientist

    R. Moore. These investigations led to a form of logic programming called answer set programming a computational knowledge representation formalism, studied

    Victor W. Marek

    Victor_W._Marek

  • The Answer's at the End
  • 1975 song by George Harrison

    "The Answer's at the End" is a song by English rock musician George Harrison, released in 1975 on his final album for Apple Records, Extra Texture (Read

    The Answer's at the End

    The_Answer's_at_the_End

  • Competitive programming
  • Mind sport

    Competitive programming or sport programming is a mind sport involving participants trying to program according to provided specifications. The contests

    Competitive programming

    Competitive programming

    Competitive_programming

  • Computer program
  • Instructions a computer can execute

    A computer program is a sequence or set of instructions in a programming language for a computer to execute. It is one component of software, which also

    Computer program

    Computer program

    Computer_program

  • BASIC
  • Family of programming languages

    Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created

    BASIC

    BASIC

    BASIC

  • Event calculus
  • Language for reasoning and representing events

    Calculus Planners Discrete Event Calculus Reasoner Event Calculus Answer Set Programming Reactive Event Calculus Run-Time Event Calculus (RTEC) Epistemic

    Event calculus

    Event_calculus

  • Question and answer system
  • Online question and answer software system

    A question and answer system (Q&A system) is an online software program that attempts to answer its users' questions. Q&A software is frequently integrated

    Question and answer system

    Question_and_answer_system

  • Working set size
  • Amount of memory needed to compute the answer to a problem

    In computing, working set size is the amount of memory needed to compute the answer to a problem. In any computing scenario, but especially high performance

    Working set size

    Working_set_size

  • The C Programming Language
  • Book by Brian Kernighan and Dennis Ritchie

    The C Programming Language (sometimes termed K&R, after its authors' initials) is a computer programming book written by Brian Kernighan and Dennis Ritchie

    The C Programming Language

    The C Programming Language

    The_C_Programming_Language

  • The Challenge: Vets & New Threats
  • 41st season of the reality television series

    CBS Share in Broadcast Leadership with Returns of Programming in Regular Time Slots". Programming Insider. Retrieved October 3, 2025. Pucci, Douglas

    The Challenge: Vets & New Threats

    The_Challenge:_Vets_&_New_Threats

  • Static program analysis
  • Analysis of computer programs without executing them

    computer programs. There is tool support for some programming languages (e.g., the SPARK programming language (a subset of Ada) and the Java Modeling Language—JML—using

    Static program analysis

    Static_program_analysis

  • Who Wants to Be a Millionaire (American game show)
  • American television game show

    top prize of $1,000,000 by answering a series of multiple-choice questions, usually of increasing difficulty. The program has endured as one of the longest-running

    Who Wants to Be a Millionaire (American game show)

    Who_Wants_to_Be_a_Millionaire_(American_game_show)

  • Lisp (programming language)
  • Programming language family

    ""2.4 Functional Programming: LISP";"6.9 List Types";"15.4 The First Functional Programming Language: LISP"". Concepts of Programming Languages (print)

    Lisp (programming language)

    Lisp_(programming_language)

  • Nicola Leone
  • Italian computer scientist

    and reasoning, he is best known for his influential early work on answer set programming (ASP) and for the development of DLV, a pioneering system for knowledge

    Nicola Leone

    Nicola Leone

    Nicola_Leone

  • Google Answers
  • Former online knowledge market by Google

    competition that Yahoo! set in place. Google Answers was launched in April 2002. A month later, a search feature was added. Google Answers came out of beta in

    Google Answers

    Google Answers

    Google_Answers

  • Question
  • Request for information

    denotations of interrogatives, and are typically identified as sets of the propositions which answer them. Linguistically, a question may be defined on three

    Question

    Question

    Question

  • Answer to reset
  • Smart card message

    An Answer To Reset (ATR) is a message output by a contact Smart Card conforming to ISO/IEC 7816 standards, following electrical reset of the card's chip

    Answer to reset

    Answer_to_reset

  • International Collegiate Programming Contest
  • Worldwide competitive programming contest for university students

    The International Collegiate Programming Contest (ICPC) is an annual multi-tiered competitive programming competition among the universities of the world

    International Collegiate Programming Contest

    International_Collegiate_Programming_Contest

  • Georgie & Mandy's First Marriage
  • 2024 television sitcom series

    Prior Week". Programming Insider. Retrieved November 15, 2024. Pucci, Douglas (December 9, 2024). "Thursday Ratings: Packers-Lions Sets New TNF on Prime

    Georgie & Mandy's First Marriage

    Georgie_&_Mandy's_First_Marriage

  • Programming by permutation
  • Approach to software development

    Programming by permutation, sometimes called "programming by accident" or "shotgunning", is an approach to software development wherein a programming

    Programming by permutation

    Programming_by_permutation

  • Nested set model
  • Technique used in relational databases

    general-purpose programming language When these solutions are not available or not feasible, another approach must be taken. The nested set model is to number

    Nested set model

    Nested_set_model

  • Halting problem
  • Problem in computer science

    decision procedure that works for all programs and inputs. But for any specific program and input, the answer is simply "halts" or "does not halt". Consider

    Halting problem

    Halting_problem

  • AppleScript
  • Scripting language for macOS

    more efficient programming contexts. The language has aspects of structured, procedural, object-oriented and natural language programming, but does not

    AppleScript

    AppleScript

  • Algorithm
  • Sequence of operations for a task

    the unknowns be integers, then it is classified in integer programming. A linear programming algorithm can solve such a problem if it can be proved that

    Algorithm

    Algorithm

    Algorithm

  • Bloom filter
  • Data structure for approximate set membership

    member of a set. False positive matches are possible, but false negatives are not – in other words, a query returns either "possibly in set" or "definitely

    Bloom filter

    Bloom_filter

  • Formal language
  • Sequence of words formed by specific rules

    the set of syntactically correct programs in a given programming language (the syntax of which is usually defined by a context-free grammar); the set of

    Formal language

    Formal language

    Formal_language

  • Arirang (album)
  • 2026 studio album by BTS

    Guincho – programming, bass, drum programming, sampler, synthesizer (track 2) Fakeguido – drum programming (track 2) Jasper Harris – programming, sampler

    Arirang (album)

    Arirang_(album)

  • Assembly language
  • Low-level programming language family

    decades of computing, it was commonplace for both systems programming and application programming to take place entirely in assembly language. While still

    Assembly language

    Assembly language

    Assembly_language

  • Monad (functional programming)
  • Design pattern in functional programming to build generic types

    chapter 9. C. A. McCann's answer (Jul 23 '10 at 23:39) How and why does the Haskell Cont monad work? Graham Hutton (2016) Programming in Haskell 2nd Edition

    Monad (functional programming)

    Monad_(functional_programming)

  • Family Feud
  • American television game show

    Harvey. Two families compete on each episode to name the most popular answers to survey questions in order to win cash and prizes. The show has aired

    Family Feud

    Family_Feud

  • Who Wants to Be a Millionaire? (British game show)
  • British television quiz show

    win a game, with six games in a set, answered twenty-four, and was told the answer was correct. However, the right answer is actually twelve. One viewer

    Who Wants to Be a Millionaire? (British game show)

    Who_Wants_to_Be_a_Millionaire?_(British_game_show)

  • Advent of Code
  • Annual computer programming event

    Code's programming puzzles cover a variety of skill sets and skill levels and can be solved using any programming language, requiring solution answer upload

    Advent of Code

    Advent_of_Code

  • YouTube
  • Video-sharing platform

    advertisements alone to paid offerings such as movies and exclusive programming explicitly produced for YouTube. It also offers YouTube Premium, a paid

    YouTube

    YouTube

    YouTube

  • The Art of Computer Programming
  • Books about algorithms by Donald Knuth

    Computer Programming (TAOCP) is a comprehensive multi-volume monograph (Volumes 1–7) written by the computer scientist Donald Knuth presenting programming algorithms

    The Art of Computer Programming

    The Art of Computer Programming

    The_Art_of_Computer_Programming

  • Who Wants to Be a Millionaire?
  • Game show franchise

    contestants are given the question before deciding whether to answer and have no time limit to answer questions. The cash prize increases as they tackle questions

    Who Wants to Be a Millionaire?

    Who_Wants_to_Be_a_Millionaire?

  • Software testing
  • Checking software against expectations

    plus when programming tools/text editors check source code structure or compilers (precompilers) check syntax and data flow as static program analysis

    Software testing

    Software testing

    Software_testing

  • Greed (game show)
  • American television game show

    contestants who answered a set of up to eight multiple-choice questions (the first set of four containing one right answer and the second set of four containing

    Greed (game show)

    Greed_(game_show)

  • Hayes AT command set
  • Command language for modems

    "originate" and then dial the number by hand. When the remote modem answered, already set to "answer" mode, the telephone handset was switched off and communications

    Hayes AT command set

    Hayes AT command set

    Hayes_AT_command_set

  • Mental Samurai
  • American television game show (2019–2021)

    the first contestant who manages to answer at least 1 question correctly becomes the "Reigning Samurai" and sets the pace/score for the next contestants

    Mental Samurai

    Mental_Samurai

  • C Sharp (programming language)
  • General-purpose programming language

    object-oriented (class-based), and component-oriented programming disciplines. The principal designers of the C# programming language were Anders Hejlsberg, Scott Wiltamuth

    C Sharp (programming language)

    C Sharp (programming language)

    C_Sharp_(programming_language)

  • Semidefinite programming
  • Subfield of convex optimization

    Semidefinite programming (SDP) is a subfield of mathematical programming concerned with the optimization of a linear objective function (a user-specified

    Semidefinite programming

    Semidefinite_programming

  • Meet the Press
  • American news/interview television program

    distribution of all other NBC-produced radio programming, including NBC News Radio). Addition to Sunday program, Meet the Press is also available Monday to

    Meet the Press

    Meet the Press

    Meet_the_Press

  • TGIF (TV programming block)
  • American television programming block

    TGIF was an American prime time television programming block that aired on ABC at various points starting in the late 1980s. The name comes from the initials

    TGIF (TV programming block)

    TGIF_(TV_programming_block)

  • Undecidable problem
  • Yes-or-no question that cannot ever be solved by a computer

    a question which, for every input in some infinite set of inputs, requires a "yes" or "no" answer. Those inputs can be numbers (for example, the decision

    Undecidable problem

    Undecidable_problem

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