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1962 video game
Spacewar! is a space combat video game developed in 1962 by Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Bob Saunders, Steve Piner
Spacewar!
Topics referred to by the same term
Spacewar, Space Wars, or variation, may refer to: Space warfare, war in outer space Doctor Who and the Space War, a 1976 Doctor Who novelization by Malcolm
Spacewar
Subgenre of action game
of the mid-20th-century, but did not receive a video game release until Spacewar! (1962). The shoot 'em up genre was established by the hit arcade game
Shoot_'em_up
First computer made by Digital Equipment Corp
original hardware for one of the first video games, Steve Russell's 1962 game Spacewar!. The PDP-1 uses an 18-bit word size and has 4096 words as standard main
PDP-1
1971 video game
available video game. Computer Space is a derivative of the 1962 computer game Spacewar!, which is possibly the first video game to spread to multiple computer
Computer_Space
American computer scientist
nicknamed "Slug", is an American computer scientist most famous for creating Spacewar!, well known for being the first widely distributed video game. Born in
Steve Russell (computer scientist)
Steve_Russell_(computer_scientist)
1971 arcade game
early era of video games. Galaxy Game is an expanded version of the 1962 Spacewar!, potentially the first video game to spread to multiple computer installations
Galaxy_Game
Electronic game with user interface and visual feedback
Space in 1971, which took inspiration from the earlier 1962 computer game Spacewar!. In 1972 came the now-iconic video game Pong and the first home console
Video_game
American computer programmer
users coded music. He wrote the Expensive Planetarium star display for Spacewar!. Also for the PDP-1 he wrote TJ-2 (Type Justifying Program), the predecessor
Peter_Samson
Fan-made modification of video games
In this way, Spacewar! was not only the first video game, but also the first video game to be modded. On the popularity of hacking Spacewar!, Levy reflected:
Video_game_modding
Games from the 1940s to the 1970s
create games for non-academic purposes, leading up to the 1962 release of Spacewar! as one of the earliest known digital computer games to be available outside
Early_history_of_video_games
instances of multiplayer interaction was witnessed with the development of Spacewar! in 1962 for the DEC PDP-1 computer by Steve Russell and colleagues at
Multiplayer_video_game
Periodical literature
diskette for the Apple II. Super Invasion/Spacewar (1980) A collection of 2 games, containing Super Invasion and Spacewar; released on diskette for the Apple
Creative_Computing_(magazine)
Country in Southeast and Central Europe
Retrieved 22 March 2011. "Romania ratifies US missile shield agreement". SpaceWar. 6 December 2012. Archived from the original on 4 September 2015. LaGrone
Romania
1990 video game
Fred Ford. Initially, the concept was based on the space combat seen in Spacewar! (1962), combined with the action-strategy gameplay seen in Archon: The
Star_Control
ISBN 978-1-4411-9144-1. Some of the earliest video games, such as the mainframe game Spacewar! (1962) and commercial games based on it like Galaxy Game (1971) and Computer
List_of_third-person_shooters
American computer scientist
was an American computer scientist, most famous for his involvement with Spacewar. Saunders joined the Tech Model Railroad Club (TMRC) led by Alan Kotok
Robert_Alan_Saunders
Software license allowing source code to be used, modified, and shared
away with hardware. Developed initially at MIT, the pioneering video game Spacewar! was used to market and test the PDP-1 computer. According to attorney
Open-source_license
1947–1991 geopolitical rivalry between US and USSR
8 December 2024. "The Historic Beginnings Of The Space Arms Race". www.spacewar.com. 3 November 2008. Retrieved 8 December 2024. "U.S.-Soviet Cooperation
Cold_War
Video game that permits only one player
example of such. The earliest video games, such as Tennis for Two (1958), Spacewar! (1962), and Pong (1972), were symmetrical games designed to be played
Single-player_video_game
President of India from 2012 to 2017
Retrieved 9 August 2012. "Russia Hails Defence Cooperation With India". Spacewar. 15 November 2005. Archived from the original on 17 October 2014. Retrieved
Pranab_Mukherjee
1977 video game
developed and published by Cinematronics for arcades. Like the PDP-1 program Spacewar! (1962), which it is based on, it uses black and white vector graphics
Space_Wars
American computer scientist (1941–2006)
digital audio program and what is sometimes called the first video game (Spacewar!). Together with his teacher John McCarthy and other classmates, he was
Alan_Kotok
Video game for a personal computer
Martin Graetz and Alan Kotok, with MIT student Steve Russell, developed Spacewar! on a PDP-1 mainframe computer used for statistical calculations. The first
PC_game
1991 video game
Star-King is a 1991 video game published by Spacewar Simulations Company and designed by Walker Vanning. Star-King is a strategic level game in which each
Star-King
American government official and television personality (born 1980)
Pentagon row". www.spacewar.com. Retrieved March 7, 2026. "OpenAI senior robotics exec resigns over Pentagon deal". www.spacewar.com. Retrieved March
Pete_Hegseth
Type of video game controller
First appearing in the early 1960s with custom devices for games like Spacewar!, the gamepad rose to mass-market prominence during the third generation
Gamepad
Japanese film genre
Japanese tokusatsu movies also influenced one of the first video games, Spacewar! (1961), inspiring its science fiction theme. According to the game's programmer
Tokusatsu
{{cite web}}: CS1 maint: numeric names: authors list (link) https://www.spacewar.com/afp/260328125053.nu6ag2fv.html Eckel, Mike (28 July 2026). "Ukraine
Ukraine_in_the_2026_Iran_war
1979 video game
physics model, control scheme, and gameplay elements were derived from Spacewar!, Computer Space, and Space Invaders and refined through trial and error
Asteroids_(video_game)
American computer manufacturer (1957–1998)
A PDP-1 system, with Steve Russell, developer of Spacewar! at the console. This is a canonical example of the PDP-1, with the console typewriter on the
Digital_Equipment_Corporation
MIT Student publication from 1920 to 1976
story "Building Nine" set at MIT. Graeltz was one of the developers of SpaceWar!, an early video game, while at MIT. Guide to the Records of Tech Engineering
Tech_Engineering_News
Action video game genre
two players, inspiring several early Western-themed shooter video games. Spacewar! (1962), recognized as one of the first video games, was also the first
Shooter_game
1978 video game
Computer System (renamed to the Atari 2600 in 1982). The game is a version of Spacewar!, the 1962 computer game by Steve Russell. It was released by Sears as
Space_War
1984 non-fiction book by Steven Levy
Several chapters discuss the history of computer gaming, beginning with Spacewar! in September 1961. This paved the way for major gaming companies such
Hackers: Heroes of the Computer Revolution
Hackers:_Heroes_of_the_Computer_Revolution
Video game genre
top-down perspective since the earliest days of video games, dating back to Spacewar! (1962) and its clones Galaxy Game (1971) and Computer Space (1971). Early
Third-person_shooter
Structured form of play
available in the 1970s, though earlier games included Tennis for Two and Spacewar!. Video games are interactive and may have a game engine simulating complex
Game
Video game theme
dawn of video games, with their evolution being shaped heavily by it. Spacewar! (1962), one of the first video games ever made, was science fiction-themed
Science_fiction_video_game
1971 video game
the SDS Sigma 7 mainframe computer with the goal of creating a game like Spacewar! (1962) that could be played with a teleprinter instead of a graphical
Star_Trek_(1971_video_game)
Close-in weapon system
November 2021. Sieff, Martin (3 November 2006). "Phalanx Has a Future". Spacewar.com. Retrieved 2 October 2017. "TELUS, news, headlines, stories, breaking
Phalanx_CIWS
Agency. 23 March 2026. "Iraqi group fires rockets into northeastern Syria". SpaceWar.com. Agence France Presse. 23 March 2026. Retrieved 24 March 2026. "Trump
Timeline_of_the_2026_Iran_war
designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists
History_of_video_games
Graphics created using computers
another important title in the history of video games, Spacewar! Written for the DEC PDP-1, Spacewar was an instant success and copies started flowing to
Computer_graphics
Form of competition using video games
1972 at Stanford University for the game Spacewar! Stanford students were invited to an "Intergalactic spacewar olympics" whose grand prize was a year's
Esports
Early video games on mainframe computers
MIT in 1961, the community built a video game to showcase its abilities, Spacewar!, which then became the first known video game to spread beyond a single
Early_mainframe_games
Aircraft without any human pilot on board
Grumman's Global Hawk Unmanned Aircraft Sets 33-Hour Flight Endurance Record". Spacewar.com. Retrieved 27 August 2013.{{cite web}}: CS1 maint: deprecated archival
Unmanned_aerial_vehicle
Chemical compound
explosive could replace today's state-of-the-art military explosive". spacewar.com. 2012-09-06. Archived from the original on 2012-09-09. Katin, Konstantin
Hexanitrohexaazaisowurtzitane
Terrorist acts by groups of individuals who profess Islamic motivations or goals
February 2002. Retrieved 25 April 2010. "Attack May Spoil Kashmir Summit". Spacewar.com. Retrieved 25 April 2010. "All you need to know about the 7/11 Mumbai
Islamic_terrorism
Multirole and air superiority fighter family
upgrades to fighters." Archived 4 August 2019 at the Wayback Machine Spacewar.com, 5 October 2006. Retrieved: 1 September 2011. "Lockheed Martin Developing
McDonnell_Douglas_F-15_Eagle
155 mm guided artillery shell
July 2012. "Raytheon-BAE Systems Bofors' Excalibur Closer to Fielding". Spacewar.com. 19 September 2006. Archived from the original on 28 September 2012
M982_Excalibur
US–USSR spaceflight capability rivalry
(PDF). man.fas.org. "The Historic Beginnings Of The Space Arms Race". www.spacewar.com. Retrieved November 21, 2024. Zaitsev, Yury (November 1, 2008). "The
Space_Race
Term for computer intruders and computing experts
created experimental programs including a screen-based text editor and Spacewar!. In 1984, journalist Steven Levy used the phrase "hacker ethic" for values
Hacker
Land service branch of the U.S. military
2015. Retrieved 24 July 2026. "Iraq monthly death toll falls in April". SpaceWar. Archived from the original on 12 August 2014. Retrieved 24 July 2026.
United_States_Army
Science fiction/space opera book series
book form 1966) The series influenced the design of the early video game Spacewar! The 2019 album All Aboard the Skylark by Hawkwind may be named after
Skylark_(series)
Gaming generation from 1972 to 1983
September 1972. In the late 1960s, Nolan Bushnell saw Spacewar! at Stanford University. Spacewar! is a 1962 mainframe game developed by a group of students
First generation of video game consoles
First_generation_of_video_game_consoles
American computer scientist and Internet pioneer (born 1943)
Cerf playing Spacewar! on the Computer History Museum's PDP-1, ICANN meeting, 2007
Vint_Cerf
Airport in New Jersey, U.S.
November 15, 2012. "Fighters intercept small plane near Bush flight". SpaceWar.com. May 26, 2006. "Aviation Results". www.ntsb.gov. Retrieved October
Cross_Keys_Airport
Taiwanese class of war vessel
22 August 2015. "Taiwan developing 'carrier killer' for navy: report". Spacewar.com. 12 April 2010. Retrieved 22 August 2015. Minnick, Wendell (18 April
Tuo_Chiang-class_corvette
Video game preservation project
the beginning of a genre that is still vital in the video game industry. Spacewar! – a 1962 space combat video game Star Raiders – a 1980 space combat video
Game_canon
2D bitmap displayed over a larger scene
Technical limitations made it difficult to adapt the early mainframe game Spacewar! (1962), which performed an entire screen refresh for every little movement
Sprite_(computer_graphics)
Software company
the only game developed in Europe to make the list, which also included Spacewar!, Star Raiders, Zork, Tetris, SimCity, Super Mario Bros. 3, Civilization
Sensible_Software
1999–2009 war in the Caucasus region
2022. "Russia acknowledges 500 soldiers killed in Chechnya since 2006". Spacewar.com. 30 March 2016. Archived from the original on 13 February 2021. Retrieved
Second_Chechen_War
International hall of fame
without being inducted at three. The earliest game to be nominated is Spacewar! from 1962, while the latest is The Last of Us from 2013, both of which
World_Video_Game_Hall_of_Fame
1981 video game
screen is the sun, which pulls objects into it in a fashion similar to Spacewar!. The screen wraps at the edges. Waves of enemy spaceships appear in groups
Solar_Quest
Class of video game, generally independently published
mainframe computers at universities and other large institutions. 1962's Spacewar! was not commercially financed and was made by a small team, but there
Indie_game
Museum of play located in Rochester, New York
II. The Fourth Class includes Final Fantasy VII, John Madden Football, Spacewar! and Tomb Raider. Games become eligible for the World Video Game Hall of
The_Strong
Freedom-class littoral combat ship of the US Navy
Retrieved 29 November 2012. "Navy accepts new Littoral Combat Ship". Spacewar.com. Daraskevich J (30 December 2016). "Mayport Officials Welcome 2 New
USS_Detroit_(LCS-7)
Root-finding algorithm
in lower half of this code". Moler, Cleve (19 June 2012). "Symplectic Spacewar". MATLAB Central - Cleve's Corner. MATLAB. Retrieved 2014-07-21. Sommefeldt
Fast_inverse_square_root
American GPS-guided 120 mm projectile
Precision Guided Mortar Munition Scores Direct Hit In Guided Flight Test". www.spacewar.com. Singapore to buy 2000 US made XM395 Accelerated Precision Mortar Initiative
XM395 precision guided mortar munition
XM395_precision_guided_mortar_munition
first video and computer games, such as NIMROD (1951), OXO (1952), and Spacewar! (1962), were for one or two players sitting at a single computer, which
History_of_online_games
Canadian computer scientist
microprocessors and developed transistor-level emulators for them, and that ported Spacewar!, one of the earliest digital computer games, to Java, by writing another
Brian_Silverman
Space service branch of the U.S. military
(PDF). man.fas.org. "The Historic Beginnings Of The Space Arms Race". www.spacewar.com. Retrieved 21 November 2024. Zaitsev, Yury; Novosti, Ria (1 November
United_States_Space_Force
Concrete bunkers built between the 1960s and 1980s
July 2009). "Albanian tanks rid beaches of 'nightmare' Cold War bunkers". Spacewar.com. Agence France Presse. Retrieved 20 January 2012. "Nice beach, shame
Bunkers_in_Albania
Museum in Mountain View, California
Steve Russell, creator of Spacewar!, operating the PDP-1 at the Computer History Museum
Computer_History_Museum
Spanish clone of the Odyssey home console. October 19 – The Intergalactic Spacewar Olympics competition is held at the Stanford Artificial Intelligence Project
1972_in_video_games
written in 1961, and an ancestor of today's computer games was found in Spacewar! in 1962. Some of the first computers that might be called "personal" were
History_of_personal_computers
American video game developer
setting, with one-on-one ship combat inspired by the classic 1962 game Spacewar!. During production, Reiche and Ford spent time working on their collaborative
Toys_for_Bob
Kinetic energy device designed to destroy satellites in orbit
(PDF). man.fas.org. "The Historic Beginnings Of The Space Arms Race". www.spacewar.com. Retrieved 4 December 2024. Peebles, Curtis (1997). The Corona Project:
Anti-satellite_weapon
American video game developer (1972–1992)
smaller space. Bushnell and Dabney used this to develop a variation on Spacewar! called Computer Space, where the player shot at two UFOs. Nutting manufactured
Atari,_Inc.
Solitaire card game
J. P. Wolf Before the Crash: Early Video Game History 2012 p212 "After Spacewar!, several more games appeared on the PLATO system, including DECWAR (1974
FreeCell
Series of orbital maneuvers
September 25, 2016. "The Historic Beginnings Of The Space Arms Race". www.spacewar.com. Retrieved November 21, 2024. RBTH; Novosti, Yury Zaitsev, RIA (November
Space_rendezvous
Decade of the Gregorian calendar (1960–1969)
language was invented by Jean Sammet 1962 – The first computer video game, Spacewar!, was invented. 1962 – Red LEDs were developed. 1963 – The first geosynchronous
1960s
Short-range SAM system
"Unique Surface-To-Air Missile Baffles Foreign Military Diplomats In Egypt". Spacewar.com. Archived from the original on 2012-02-05. Retrieved 2013-08-26. Dr
S-125_Neva/Pechora
Foreign intelligence agency of Germany
Stefan Nicola (19 February 2008). "Analysis: Spy agency hunts tax evaders". Spacewar.com. UPI. Retrieved 25 September 2013. Three German Spies Await Release
Federal_Intelligence_Service
Israeli anti-tank missile
copy as title (link) "Eurocopter Fires Spike Missile From HAD Tiger". Spacewar.com. Archived from the original on 14 May 2010. Retrieved 24 May 2010.
Spike_(missile)
Student organization of MIT
Spacewar! video game written at MIT in 1962, on an early PDP-1 minicomputer
MIT_Science_Fiction_Society
1995 video game
library. Vertical Force was selected as one of the games to be shown at the "Spacewar!: Video Games Blast Off" exhibition at the Museum of the Moving Image in
Vertical_Force
Cooperation between the military and entertainment industries
Arguably the first video game (faux-military simulation), the PDP-1-powered Spacewar!, was developed in 1962. The U.S. Army's first video game created for training
Military–entertainment complex
Military–entertainment_complex
Journalism genre that reports on video games
media online, online publications and blogs have grown. As early as 1972 Spacewar! competition received a feature article in Rolling Stone written by its
Video_game_journalism
Russian and Chinese ship class
Retrieved 22 December 2014. "China's Liaoning carrier enters service". SpaceWar.com. 27 September 2012. Archived from the original on 22 December 2014
Kuznetsov-class aircraft carrier
Kuznetsov-class_aircraft_carrier
Submarine class
Retrieved 3 February 2019. "South Korea launches guided-missile submarine". Spacewar.com. Retrieved 28 June 2026. Güngör Uras (29 April 2014). "Torpidoları
Type_214_submarine
displays for graphics were available, leading to titles like Spacewar! in 1962. Spacewar! directly influenced Nolan Bushnell and Ted Dabney to create
History of video game consoles
History_of_video_game_consoles
List of aircraft used by the Indonesian Air Force
deal for T-50 jet trainer." Archived 2019-06-17 at the Wayback Machine spacewar.com, 21 April 2011. "KT-1 trainer deal is a first for South Korea." Archived
List of equipment of the Indonesian Air Force
List_of_equipment_of_the_Indonesian_Air_Force
Handheld game console
It introduced emulation for the PDP-1 computer with the classic game Spacewar!, along with save states ("Memories") and informative "info cards" ("Library")
Analogue_Pocket
Italian video game designer
Games, on which he has published 6 games: the space war game Supernova 2: Spacewar, the dating sim game Summer Session, the visual novels Heileen and Bionic
Celso_Riva
Passage (video game) Santa Paravia en Fiumaccio Sea Dragon (video game) Spacewar! Speed Haste Star Trader Star Trek (1971 video game) Stunt Copter Trek73
List of public domain projects
List_of_public_domain_projects
Unmanned surveillance aircraft
service (link) "Last Block 10 Global Hawk Arrives For Check Flights". spacewar.com "RQ-4 Global Hawk fact sheet". US Air Force. Retrieved 26 July 2014
Northrop Grumman RQ-4 Global Hawk
Northrop_Grumman_RQ-4_Global_Hawk
Fighter procurement
Suppliers To Begin Work On First Phase Of F-35 Low Rate Initial Production." SpaceWar, 7 December 2007 via ""Archive.", 7 July 2010. "Defense News."[permanent
Lockheed Martin F-35 Lightning II procurement
Lockheed_Martin_F-35_Lightning_II_procurement
Aerial service branch of the Pakistan Armed Forces
exports new SAM missile Archived 22 March 2009 at the Wayback Machine. Spacewar.com. Retrieved 8 September 2010. "Pakistan May Seek Chinese Interceptor"
Pakistan_Air_Force
Summer – Nolan Bushnell and Ted Dabney begin work on an adaptation of the Spacewar! mainframe game. Originally the game is intended to run off a Data General
1970_in_video_games
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