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Tabletop role-playing game
The Megaversal system, sometimes known as the Palladium system, is a role-playing game system used in most of the role-playing games published by Palladium
Megaversal_system
Topics referred to by the same term
megaverse in Wiktionary, the free dictionary. Megaverse may refer to: Megaversal system, role-playing game mechanics designed for Palladium Books "Megaverse
Megaverse
1989 role-playing game supplement
It was published by Palladium Books in 1989 and uses the Palladium Megaversal system. Truckin' Turtles was written by Jape Trostle, with a cover by Kevin
Truckin'_Turtles
published by Palladium Books in January 1991 and uses the Palladium Megaversal system. James Wallis was introduced to Kevin Siembieda of Palladium by Erick
Mutants_in_Avalon
1987 role-playing game supplement by Erick Wujcik
It was published by Palladium Books in 1987 and uses the Palladium Megaversal system. The Teenage Mutant Ninja Turtles Guide to the Universe is a supplement
Teenage Mutant Ninja Turtles Guide to the Universe
Teenage_Mutant_Ninja_Turtles_Guide_to_the_Universe
published by Palladium Books in June 1988 and uses the Palladium Megaversal system. Mutants Down Under was written by Erick Wujcik with art by Kevin
Mutants_Down_Under
published by Palladium Books in October 1986 and uses the Palladium Megaversal system. Road Hogs was written by Erick Wujcik, and was published by Palladium
Road_Hogs
RPG supplement
published by Palladium Books in July 1990 and uses the Palladium Megaversal system. Mutants of the Yucatan was written by Erick Wujcik with a cover by
Mutants_of_the_Yucatan
1990 roleplaying game supplement
Teenage Mutant Ninja Turtles & Other Strangeness using the Palladium Megaversal system. Turtles Go Hollywood was written by Daniel Greenberg with interior
Turtles_Go_Hollywood
Role-playing game
their popular game Rifts, which uses a similar form of Palladium's Megaversal system. In the early 2000s, Palladium was experiencing decreasing sales,
Rifts_Chaos_Earth
Post-apocalyptic tabletop role-playing game
published by Palladium Books in January 1986. It uses Palladium's Megaversal system and features mutant animals – anthropomorphic and otherwise – in a
After_the_Bomb_(game)
Tabletop role-playing game
is based upon the Palladium Books Megaversal system and is compatible with other games that use the Palladium system. Heroes Unlimited features superheroes
Heroes_Unlimited
American media franchise
standalone game, but uses the many key mechanics from Palladium's Megaversal system and is compatible with material from other Palladium games. It introduced
Teenage_Mutant_Ninja_Turtles
Tabletop role-playing game and campaign setting
known as Nightbanes created by the players. The game uses Palladium's Megaversal system, which is also used by the multi-genre game Rifts and the horror game
Nightbane
Tabletop role-playing game
from Palladium Books, and rated as an "SDC" game on the company's Megaversal system, putting it at a more-human power level than most games from Palladium
Dead_Reign
Role-playing game based on the comics
on human characteristics and interests. The game uses Palladium's Megaversal system first developed for Palladium Fantasy Role-Playing Game and Heroes
Teenage Mutant Ninja Turtles & Other Strangeness
Teenage_Mutant_Ninja_Turtles_&_Other_Strangeness
Tabletop role-playing game
standard Palladium ruleset, the Megaversal system. Pyramid "Pyramid: Pyramid Pick: Systems Failure". www.sjgames.com. Systems Failure official discussion
Systems_Failure
Archived from the original on August 4, 2010. Retrieved 6 February 2012. "d20 System website". Retrieved 6 February 2012.[dead link] Sacco, Ciro Alessandro.
List of tabletop role-playing games
List_of_tabletop_role-playing_games
Tabletop role-playing game
expanded the number of playable races to twelve and adopted the Megaversal System RPG system developed by Palladium Books. Manhunter takes place in a distant
Manhunter_(role-playing_game)
Role-playing game system
The Cortex System is a collection of related roleplaying games. Its most recent iteration, Cortex Prime, was designed by Cam Banks and initially published
Cortex_System
Tabletop role-playing game system
as "Cortex Classic," the Cortex System is a generic RPG system based on the Sovereign Stone role-playing game system,[citation needed], and was developed
Cortex_Classic_System
Tabletop role-playing game
people, etc. While the game makes use of Palladium's Megaversal system, this game features a combat system that is far more detailed than in other Palladium
Ninjas_&_Superspies
Tabletop modern military role-playing game
Valley of the Pharaohs (1983), that does not use the company's house Megaversal system. However, Palladium does provide conversion rules to bring play in
Recon_(role-playing_game)
Role-playing game system
The CODA System is a role-playing game system designed by Decipher, Inc. After Last Unicorn Games was purchased by Wizards of the Coast, some of the staff
CODA_System
Valley of the Pharaohs (1983), that does not use the company's house Megaversal system. However, Palladium does provide conversion rules to bring play in
Revised_RECON
Tabletop role-playing game
OVA and manga series, the game is structured around Palladium's Megaversal damage system. Palladium Books was seeking to acquire more licenses in the early
Macross II: The Role-Playing Game
Macross_II:_The_Role-Playing_Game
Tabletop role-playing game
rivals that of the CS. In Bolivia, freed Human and D-Bees formed the Megaversal Legion: a mercenary company with one of the highest levels of technology
Rifts_(role-playing_game)
Tabletop anime role-playing game
for many different types of weapon systems. The Robotech RPG uses a modified version of the Megaversal rule system used in the Palladium Fantasy Role-Playing
Robotech_(role-playing_game)
Role-playing game system
The Cortex Plus System is a toolkit RPG system that evolved from Margaret Weis Productions, Ltd's Cortex System. The system was the basis for the Firefly
Cortex_Plus
Tabletop fantasy role-playing game
used in resolving conflicts or player actions; instead a simple diceless system of comparative ability, and narrative description of the action by the players
Amber Diceless Roleplaying Game
Amber_Diceless_Roleplaying_Game
Horror role-playing game
the metaphysical underpinnings for them, became standard in Palladium Megaversal games. In the October 1988 edition of Dragon (Issue 138), Ken Rolston
Beyond_the_Supernatural
Splicers is a role-playing game using the Palladium Books Megaversal gaming system. The game is set in the midst of a war between humans and a world-wide
Splicers
Design framework for tabletop role-playing games
Bitch magazine commented on the messy interconnected relationships the system produces. Academic PS Berge also commented on the messy nature of characters
Powered_by_the_Apocalypse
Tabletop fantasy role-playing game
that the combat system was original but found it too complex. However, Swan found some of the game elements such as the magic system, religion, and fairy
Palladium Fantasy Role-Playing Game
Palladium_Fantasy_Role-Playing_Game
Science fiction role-playing game
Books Years active September 1987 (1987-09) – August 1995 (1995-08) Genres Science fiction Languages English Systems Megaversal Website palladiumbooks.com
Robotech II: The Sentinels (Palladium Books)
Robotech_II:_The_Sentinels_(Palladium_Books)
Game publisher
role-playing games in multiple genres; for this reason, its house system may be described as "Megaversal" – "not universal, but more than just one world". Palladium
Palladium_Books
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