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Software companies of the United Kingdom
Global Graphics PLC was a software company known for its digital printing and document technology including the Harlequin and Jaws RIPs and the gDoc digital
Global_Graphics
Diversified Global Graphics Group — (DG3) is a printing firm located in Jersey City, New Jersey. The company also has offices in London, Hong Kong, Manila
Diversified Global Graphics Group
Diversified_Global_Graphics_Group
Group of rendering algorithms used in 3D computer graphics
Global illumination (GI), or indirect illumination, refers to a group of algorithms used in 3D computer graphics meant to add more realistic lighting to
Global_illumination
XML-based document format
software and hardware companies such as CSR (formerly Zoran), and Global Graphics. Native XPS printers were introduced by Canon, Konica Minolta, Toshiba
Open_XML_Paper_Specification
File format for printed documents
and built into many high speed printers made by different vendors. Global Graphics have supported PDF/VT in their Harlequin RIP since v8.2, which was
PDF/VT
Software company
eventually evolved into a think tank for advanced technologies. After Global Graphics purchased Harlequin, they spun off the application groups for Lisp
Harlequin_(software_company)
Producing images of 3D scenes
in a film) Computer graphics Computer graphics (computer science) Digital compositing Font rasterization – Rendering text Global illumination – Rendering
Rendering_(computer_graphics)
Rendering method
In 3D computer graphics, ray tracing sometimes abbreviated RTX, is a technique for modeling light transport for use in a wide variety of rendering algorithms
Ray_tracing_(graphics)
Hievat. In 1999, Harlequin was acquired by Global Graphics primarily for its PostScript technologies. Global Graphics then spun off the LispWorks and HIntS
Xanalys
Graphics that use a three-dimensional representation of geometric data
3D computer graphics, sometimes called 3D computer-generated imagery (3D-CGI), refers to computer graphics that use a three-dimensional (3D) representation
3D_computer_graphics
Specialized electronic circuit that accelerates graphics
A graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present
Graphics_processing_unit
Computer graphics images defined by points, lines and curves
Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as
Vector_graphics
Graphics created using computers
Computer graphics (CG) deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography,
Computer_graphics
Topics referred to by the same term
company acquired by Oracle in 2005 GLOG, the Euronext ticker symbol for Global Graphics, a software company Glog, a portmanteau of “graphical blog” coined
Glog
Defunct American software company
Lisp were sold to Harlequin Ltd. which was bought in 1999 by Global Graphics; Global Graphics then sold the rights to Xanalys Corporation, which spun off
Lucid_Inc.
This list contains general information about graphics processing units (GPUs) and video cards from Nvidia, based on official specifications. In addition
List of Nvidia graphics processing units
List_of_Nvidia_graphics_processing_units
"VanDix" CADCAM system. Around 1990 NC Graphics and Hurco parted company after Hurco discovered that their global exclusivity agreement had been breached
NC_Graphics
File format and programming language
and MFP manufacturers include Jaws and the Harlequin RIP, both by Global Graphics. A free software version, with several other applications, is Ghostscript
PostScript
Computer graphics method
Path tracing is a rendering algorithm in computer graphics that simulates how light interacts with objects and participating media to generate realistic
Path_tracing
File format used to present documents
and Jaws and the Harlequin RIP from Global Graphics. In 1993, the Jaws raster image processor from Global Graphics became the first shipping prepress RIP
Type of video game graphics
Isometric video game graphics are visuals employed in video games and digital art that produce a three-dimensional (3D) effect through parallel projection;
Isometric_video_game_graphics
Expansion card which generates a feed of output images to a display device
A graphics card, also known as a video card, display card, graphics accelerator, graphics adapter, VGA card/VGA, video adapter, or display adapter GPU
Graphics_card
Element representing a value on a grid in three dimensional space
voxel data to obtain 2D raster graphics to depict on a monitor. Another technique for voxels involves raster graphics where one simply raytraces every
Voxel
Series of microarchitectures and instruction set architecture by AMD
computing (GPGPU). GCN graphics chips were fabricated with CMOS at 28 nm, and with FinFET at 14 nm (by Samsung Electronics and GlobalFoundries) and 7 nm (by
Graphics_Core_Next
Cross-platform 3D graphics API and open standard
Vulkan is a cross-platform API and open standard for 3D graphics and parallelized computing. It was intended to address the shortcomings of OpenGL, and
Vulkan
1981–2009 American computing company
Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS)
Silicon_Graphics
Type of program in computer graphics
In computer graphics, a shader is a programmable operation which is applied to data as it moves through the rendering pipeline. Shaders act on data such
Shader
Simulation of light in computer graphics
Computer graphics lighting is the collection of techniques used to simulate light in computer graphics scenes. While lighting techniques offer flexibility
Computer_graphics_lighting
Computer-based generation of digital images
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital
2D_computer_graphics
Computer graphics rendering method using diffuse reflection
In 3D computer graphics, radiosity is an application of the finite element method to solving the rendering equation for scenes with surfaces that reflect
Radiosity_(computer_graphics)
Application of computer graphics to create or contribute to images
Computer-generated imagery (CGI) is a specific application of computer graphics for creating or improving images in art, printed media, simulators, videos
Computer-generated_imagery
American multinational semiconductor company
Santa Clara, California. It develops central processing units (CPUs), graphics processing units (GPUs), field-programmable gate arrays (FPGAs), system-on-chips
AMD
2026 season of television series
Asia-Pacific, Africa and the Americas. Note: Contestant details are as shown in graphics in the show except where cited. (WINNER) This cook won the competition
MasterChef (American TV series) season 16
MasterChef_(American_TV_series)_season_16
Type of application software
Computer graphics can be classified into two distinct categories: raster graphics and vector graphics, with further 2D and 3D variants. Many graphics programs
Graphics_software
Graphics processing unit brand
Intel Arc is a brand of graphics processing units (GPUs) developed by Intel, representing the company's line of discrete GPUs for gaming, content creation
Intel_Arc
Sub-field of computer science
three-dimensional computer graphics, it also encompasses two-dimensional computer graphics and image processing. Computer graphics studies manipulation of
Computer graphics (computer science)
Computer_graphics_(computer_science)
Computer input device
A graphics tablet (also known as a digitizer, digital graphic tablet, pen tablet, drawing tablet, external drawing pad or digital art board) is a computer
Graphics_tablet
Computer graphics technique
Seidel in their 2009 ACM Symposium on Interactive 3D Graphics and Games paper Approximating dynamic global illumination in image space, which describes it
Screen space directional occlusion
Screen_space_directional_occlusion
Procedure to convert 3D scenes to 2D images
The computer graphics pipeline, or simply graphics pipeline, also known as the rendering pipeline, is a series of procedures for transforming a three-dimensional
Graphics_pipeline
Implementation of an ambient occlusion illumination in computer graphics
(2009). "Approximating Dynamic Global Illumination in Image Space". Proceedings ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games. Retrieved 25 November
Screen space ambient occlusion
Screen_space_ambient_occlusion
German type foundry
Bang, into a Gesellschaft mit beschränkter Haftung. URW++ was sold to Global Graphics plc in 2016 and renamed URW Type Foundry GmbH in 2018. Until 2019,
URW_Type_Foundry
Computer graphics technique
Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in
Physically_based_rendering
Sub-field of computer graphics
Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term
Real-time_computer_graphics
China-based graphics tablet brand
2026. Rebecca Spear (March 8, 2024). "Wacom continues to dominate global graphics tablet industry". Yahoo News. "The best drawing tablets of 2020". New
HUION
This is a glossary of terms relating to computer graphics. For more general computer hardware terms, see glossary of computer hardware terms. Contents
Glossary_of_computer_graphics
Amanatides, John (1984). "Ray tracing with cones". ACM SIGGRAPH Computer Graphics. 18 (3): 129. CiteSeerX 10.1.1.129.582. doi:10.1145/964965.808589. Matt
Cone_tracing
Ambient occlusion that uses ray tracing
Ray-traced ambient occlusion is a computer graphics technique and ambient occlusion global illumination algorithm using ray-tracing. "RTX Coffee Break:
Ray-traced_ambient_occlusion
2023 video game
technical improvements over Global Offensive, including a move from the Source game engine to Source 2, improved graphics, and a new "sub-tick" server
Counter-Strike_2
Data visualization graphics depicting trends of annual temperature changes
referred to as climate stripes, climate timelines or stripe graphics) are data visualization graphics that use a series of coloured stripes chronologically
Warming_stripes
American computer hardware manufacturer
Parallax Graphics, Inc., was an American developer and manufacturer of high-specification computer graphics cards for various platforms, and of supporting
Parallax_Graphics
Simulation of the appearance of being three-dimensional
polygons (the most basic element of 3D computer graphics) per second and the usage of 3D specialized graphics processing units, pseudo-3D became obsolete
2.5D
Depicting depth with levels of darkness
depiction of depth perception in 3D models (within the field of 3D computer graphics) or illustrations (in visual art) by varying the level of darkness. Shading
Shading
Semiconductor memory supply crisis
A global computer memory supply shortage started in 2025 due to supply constraints and rapid price escalation in the semiconductor memory market, particularly
2025–present global memory supply shortage
2025–present_global_memory_supply_shortage
Markets Dexion Diageo DIA-style.com Diploma Direct Ferries Diversified Global Graphics Group DJhistory.com DNEG Dods Group Dopplr Dorling Kindersley Dot2Dot
List of companies based in London
List_of_companies_based_in_London
Radeon HD 6000 series for desktop and AMD FirePro series for professional graphics. Codename – The internal engineering codename for the GPU. Launch – Date
List of AMD graphics processing units
List_of_AMD_graphics_processing_units
2009–2016 computing company, formerly Rackable Systems
Silicon Graphics International Corp. (SGI; formerly Rackable Systems, Inc.) was an American manufacturer of computer hardware and software, including high-performance
Silicon Graphics International
Silicon_Graphics_International
Computer graphics rendering technique used to mimic the look of 2D animation
is a type of non-photorealistic rendering designed to make 3D computer graphics appear to be flat and hand-drawn by using shade gradient or tints and shades
Cel_shading
Graphic visual representation of information
Infographics (a clipped compound of "information" and "graphics") are graphic visual representations of information, data, or knowledge intended to present
Infographic
Photorealistic 3D image rendering system
Larry; Hahn, James K. (1996). "BMRT: A global illumination implementation of the RenderMan standard". Journal of Graphics Tools. 1 (3): 29–47. CiteSeerX 10
Blue_Moon_Rendering_Tools
Cable local news channel in British Columbia, Canada
given a new logo and on-air graphics to coincide with Corus Entertainment's rebrand of all existing Global News properties. Global News: BC1 contains an 'L-frame'
Global_News:_BC_1
Set of techniques for creating images, diagrams, or animations to communicate a message
visualisation in Commonwealth English; see spelling differences), also known as graphics visualization, is any technique for creating images, diagrams, or animations
Visualization_(graphics)
is a list of microprocessors designed by AMD containing a 3D integrated graphics processing unit (iGPU), including those under the AMD APU (Accelerated
List of AMD processors with 3D graphics
List_of_AMD_processors_with_3D_graphics
Machine learning model
3D graphics 3D projection 3D rendering (Image-based Spectral Unbiased) Aliasing Anisotropic filtering Cel shading Fluid animation Lighting Global illumination
Text-to-image_model
American computer animation studio
in 1974 as part of the Lucasfilm computer division. It was known as the Graphics Group before its spin-off as a corporation in 1986, with funding from Apple
Pixar
Computer graphics techniques for reusing samples during rendering
"Reservoir-based SpatioTemporal Importance Resampling"), is a collection of computer graphics techniques for reusing samples during rendering. It was developed primarily
Spatiotemporal reservoir resampling
Spatiotemporal_reservoir_resampling
3D computer graphics software
Blender is a free and open-source 3D computer graphics software suite. It runs on Windows, macOS, Linux, BSD, Haiku, and IRIX and is used for general 3D
Blender_(software)
Series of graphics cards by AMD
500 series is a series of graphics processors developed by AMD. These cards are based on the fourth iteration of the Graphics Core Next architecture, featuring
Radeon_500_series
Refinement of ray tracing that allows for the rendering of "soft" phenomena
is essentially an application of the Monte Carlo method to 3D computer graphics, and for this reason is also called "stochastic ray tracing". Path tracing
Distributed_ray_tracing
Application publishing software
in 1982 as a graphics hardware manufacturer. GraphOn changed its business focus to application publishing in 1996 and launched GO-Global in 1996. The
GraphOn
Excluding certain graphical elements from being rendered in a scene
Clipping, in the context of computer graphics, is a method to selectively enable or disable rendering operations within a defined region of interest. Mathematically
Clipping_(computer_graphics)
Computer graphics rendering technique
In computer graphics, per-pixel lighting refers to any technique for lighting an image or scene that calculates illumination for each pixel on a rendered
Per-pixel_lighting
Two-pass global illumination rendering algorithm
In computer graphics, photon mapping is a two-pass global illumination rendering algorithm developed by Henrik Wann Jensen between 1995 and 2001 that
Photon_mapping
set-top box. TiVo (Series1) personal TV/video digital recorder (VDR). Global Graphics, YARC Raster Image Processing (RIP) system for professional printers
PowerPC_applications
Region of space in the modeled world that may appear on the screen
In 3D computer graphics, a viewing frustum or view frustum is the region of space in the modeled world that may appear on the screen; it is the field of
Viewing_frustum
Series of GPUs by AMD
developed by Samsung Electronics and licensed to GlobalFoundries. The series consists of desktop graphics cards and APUs aimed at desktops, mobile devices
Radeon_RX_Vega_series
3D rendering software developed by Autodesk
one of the most widely used photorealistic rendering systems in computer graphics worldwide, particularly in animation and VFX for film and television. Originally
Autodesk_Arnold
Fundamental unit of a texture map
In computer graphics, a texel, texture element, or texture pixel is the fundamental unit of a texture map. Textures are represented by arrays of texels
Texel_(graphics)
In computer graphics, a fragment is the data necessary to generate a single pixel's worth of a drawing primitive in the frame buffer. These data may include
Fragment_(computer_graphics)
Use of a GPU for computations typically assigned to CPUs
General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles
General-purpose computing on graphics processing units
General-purpose_computing_on_graphics_processing_units
American design firm
Designs (Watson-Guptill), Global Corporate Identity, Global Graphics: Symbols (Rockport Publishing), HOW Colossal Design, Large Graphics (Rockport Publishing)
Greenfield_Belser
Computer-generated imagery rendering software app
plug-in for third-party 3D computer graphics software applications and is used for visualizations and computer graphics in industries such as media, entertainment
V-Ray
Conference on computer graphics
Retrieved 7 August 2026. SIGGRAPH (2026-07-23). "SIGGRAPH 2026 Unites Global Computer Graphics Community in Los Angeles With Landmark Keynotes, Inaugural Games
SIGGRAPH
Computer graphics technique
In 3D computer graphics rendering, a hemicube is one way to represent a 180° view from a surface or point in space. A hemicube is a data structure used
Hemicube_(computer_graphics)
Generating images by computer software
computer graphics rendering, software rendering refers to a rendering process that is not dependent upon graphics hardware ASICs, such as a graphics card
Software_rendering
Family of lossless-compression image file formats
Portable Network Graphics (PNG, officially pronounced /pɪŋ/ PING, colloquially pronounced /ˌpiːɛnˈdʒiː/ PEE-en-JEE) is a raster-graphics file format that
PNG
Simulation of reflective surfaces
Reflection in computer graphics is used to render reflective objects like mirrors and shiny surfaces. Accurate reflections are commonly computed using
Reflection (computer graphics)
Reflection_(computer_graphics)
Technique for increasing apparent display resolution
Despite the inherent color anomalies, it can also be used to render general graphics. The origin of subpixel rendering as used today remains controversial.
Subpixel_rendering
Geometric transformation that preserves lines but not angles nor the origin
the respective matrices. This property is used extensively in computer graphics, computer vision and robotics. Suppose you have three points that define
Affine_transformation
Form of computer-aided engineering
In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate or
3D_modeling
Wayback Machine. Peterson, Larry (2000). Cullen, Cheryl D. (ed.). Global graphics: color. Gloucester: Rockport Publishers. pp. 147. ISBN 978-1564962935
Red_in_culture
Digital on-screen graphics by country are the varying logos and differences of digital on-screen graphics in different countries and regions. Digital
Digital on-screen graphics by country
Digital_on-screen_graphics_by_country
Computer graphics techniques for generating realistic animations of fluids
Fluid animation refers to computer graphics techniques for generating realistic animations of fluids such as water and smoke. Fluid animations are typically
Fluid_animation
Methodological basis for 3D CAD/CAM solid modeling and image rendering
image rendering. It is essentially the same as ray tracing for computer graphics where virtual light rays are "cast" or "traced" on their path from the
Ray_casting
Computer graphics rendering method
Volumetric path tracing is a method for rendering images in computer graphics which was first introduced by Lafortune and Willems. This method enhances
Volumetric_path_tracing
Economic shortage caused by demand for semiconductor chips exceeding supply
queues, and reselling among consumers and manufacturers for automobiles, graphics cards, video game consoles, computers, household appliances, and other
2020–2023 global chip shortage
2020–2023_global_chip_shortage
been used to create starship shots in a Star Trek movie. CAD 3D computer graphics software 3D modeling Comparison of CAD editors for AEC Pierluigi Serraino:
Form-Z
3D computer graphics rendering method
Ray marching is a class of rendering methods for 3D computer graphics where rays are traversed iteratively, effectively dividing each ray into smaller
Ray_marching
integrated graphics. L1 cache: 96 KB (32 KB data + 64 KB instruction) per core. L2 cache: 512 KB per core. Node/fabrication process: GlobalFoundries 14
List_of_AMD_Ryzen_processors
Marketing company
Retrieved 2024-08-08. "Quad/Graphics Inc: Overview". GlobalData. Retrieved 13 August 2024. MarketScreener (2023-06-14). "Quad/Graphics, Inc. Debuts New Built
Quad_(company)
Software that controls computer-graphics hardware
free and open-source graphics device driver is a software stack which controls computer-graphics hardware and supports graphics-rendering application
Free and open-source graphics device driver
Free_and_open-source_graphics_device_driver
GLOBAL GRAPHICS
GLOBAL GRAPHICS
GLOBAL GRAPHICS
GLOBAL GRAPHICS
GLOBAL GRAPHICS
GLOBAL GRAPHICS
GLOBAL GRAPHICS
GLOBAL GRAPHICS
GLOBAL GRAPHICS