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FUTURE IMMERSIVE-TRAINING-ENVIRONMENT

  • Future Immersive Training Environment
  • The Future Immersive Training Environment (FITE) Joint Capability Technology Demonstration (JCTD) was a three-year $36-million Department of Defense initiative

    Future Immersive Training Environment

    Future_Immersive_Training_Environment

  • Immersion (virtual reality)
  • Perception of being physically present in a non-physical world

    immersive digital environment is an artificial, interactive, computer-created scene or "world" within which a user can immerse themselves. Immersive digital

    Immersion (virtual reality)

    Immersion (virtual reality)

    Immersion_(virtual_reality)

  • Virtual reality
  • Computer-simulated experience

    employs 3D head-mounted displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment

    Virtual reality

    Virtual reality

    Virtual_reality

  • Virtual reality applications
  • Overview of the various applications that make use of virtual reality

    in 2012. It was cited as the first fully immersive military VR training system. Virtual training environments have been claimed to increase realism while

    Virtual reality applications

    Virtual reality applications

    Virtual_reality_applications

  • VIRTE
  • Boeing V-22 Osprey. Demo 2 was the demo focused on creating immersive training environments for infantry. Since the 1980's, the U.S. military had been

    VIRTE

    VIRTE

    VIRTE

  • Fite
  • Topics referred to by the same term

    Maryland, the meeting site of the Second Continental Congress Future Immersive Training Environment of the United States Department of Defense Fight (disambiguation)

    Fite

    Fite

  • Persistent environment
  • residing online for months and providing an immersive, singular branding experience. A perpetual virtual environment is continuous online location where people

    Persistent environment

    Persistent_environment

  • Astronaut training
  • Preparing astronauts for space missions

    astronaut training tool. These efforts of simulating micro-gravity serve a similar purpose of creating an increasingly immersive environment for astronaut

    Astronaut training

    Astronaut training

    Astronaut_training

  • Extended reality
  • Combined real-and-virtual environment

    interact with it, and give users an immersive experience by being in a virtual, augmented, intelligent or digital environment. The first usage of the term "extended

    Extended reality

    Extended reality

    Extended_reality

  • Augmented reality
  • Form of 3D computer interaction merging the real world with virtual objects

    perceived as an immersive aspect of the real environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, compared

    Augmented reality

    Augmented reality

    Augmented_reality

  • Infantry Immersion Trainer
  • a realistic environment to test infantryman's combat equipment so it can be further optimized. The Future Immersive Training Environment (FITE) Joint

    Infantry Immersion Trainer

    Infantry_Immersion_Trainer

  • Instructional simulation
  • Type of simulation

    include Immersive Virtual Environments (IVEs)- computer based 3D environments known as serious games, and other very highly immersive virtual environments, such

    Instructional simulation

    Instructional_simulation

  • International Institute for Astronautical Sciences
  • Higher education institution devoted to space exploration and science literacy

    upper atmospheric scientists and former NASA astronaut instructors as an immersive education program for high-school and undergraduate students. By 2017

    International Institute for Astronautical Sciences

    International Institute for Astronautical Sciences

    International_Institute_for_Astronautical_Sciences

  • VirtuSphere
  • Spherical virtual reality device

    Popular Science. Retrieved 13 October 2013. "VirtuSphere: An Immersive Virtual Environment System with Omni-directional Locomotion Interface". docstoc

    VirtuSphere

    VirtuSphere

    VirtuSphere

  • Satoshi Takamatsu
  • dedicated museum spaces in which this imagery would be displayed in immersive environments designed to evoke the Overview Effect in visitors. In essays and

    Satoshi Takamatsu

    Satoshi_Takamatsu

  • Virtual reality headset
  • Head-mounted device that provides virtual reality for the wearer

    for FDVR include education, professional training, medicine, remote socialization, digital tourism, and immersive entertainment, with some theorists additionally

    Virtual reality headset

    Virtual reality headset

    Virtual_reality_headset

  • Reality–virtuality continuum
  • Mixed reality and virtual relatity

    computer environments such as emails, chatlogs, and document sharing through the web at a surface level. Virtual environments can progress to immersive virtual

    Reality–virtuality continuum

    Reality–virtuality_continuum

  • Artificial intelligence in architecture
  • benefits from immersive design review: Comparing three-dimensional perception and presence between immersive and non-immersive virtual environments". Automation

    Artificial intelligence in architecture

    Artificial intelligence in architecture

    Artificial_intelligence_in_architecture

  • Disney English
  • Defunct Disney subsidiary

    United States. The program used the "Disney Immersive Storytelling Approach" which created an immersive environment incorporating Disney characters to make

    Disney English

    Disney_English

  • Virtual reality in primary education
  • Overview of the use of virtual reality technologies in primary educational institutions

    reality (VR) is a computer application which allows users to experience immersive, three dimensional visual and audio simulations. According to Pinho (2004)

    Virtual reality in primary education

    Virtual_reality_in_primary_education

  • Rapid Intervention / High Readiness Brigade
  • Jordanian special forces unit

    SAVT provides a fully immersive environment in which virtual aircraft come to life in a large domed building. Brigade Training Center "12th AWC KASOTC

    Rapid Intervention / High Readiness Brigade

    Rapid Intervention / High Readiness Brigade

    Rapid_Intervention_/_High_Readiness_Brigade

  • Virtual reality in nursing
  • Use of virtual reality technology in Nursing

    mental health needs. The following is a presentation titled "The Use of Immersive Virtual Reality to Enhance Mental Health Assessment Skills" which was

    Virtual reality in nursing

    Virtual_reality_in_nursing

  • Interactive media
  • Digital media which make use of moving images, animations, videos and audio

    (2015-10-30). "Immersive Interactive Technologies in Digital Humanities". Proceedings of the 3rd International Workshop on Immersive Media Experiences

    Interactive media

    Interactive media

    Interactive_media

  • Institute for Creative Technologies
  • Research institute of the University of Southern California

    Collective Intelligence Technology Innovation Institute Creative technology Immersive technology "Background". USC Institute for Creative Technologies. Retrieved

    Institute for Creative Technologies

    Institute for Creative Technologies

    Institute_for_Creative_Technologies

  • Center for Advanced Engineering Environments
  • intelligent synthesis, and advanced learning/training technologies and environments and their application to future complex engineering systems. The activities

    Center for Advanced Engineering Environments

    Center for Advanced Engineering Environments

    Center_for_Advanced_Engineering_Environments

  • Canadian Film Centre
  • Film school in Toronto, Ontario

    to develop virtual reality productions, and the UK-Canada Immersive Exchange, an immersive talent development lab and co-production fund for UK and Canadian

    Canadian Film Centre

    Canadian Film Centre

    Canadian_Film_Centre

  • Foundation model
  • Artificial intelligence model paradigm

    generation models can be used. In addition, these environments can be immersive simulations for training AI agents that can interact in the real world. Quanta

    Foundation model

    Foundation_model

  • Futures studies
  • Study of postulating possible futures

    and 2nd plans to transform learning environments to equip students to compete in a knowledge economy. The World Future Society, founded in 1966, is the largest

    Futures studies

    Futures studies

    Futures_studies

  • Decart
  • Israeli artificial intelligence company

    video-to-video style-transfer tool, and Lucy, a continuous world model for immersive video. In 2025, Decart became the first Israeli AI-focused unicorn company

    Decart

    Decart

  • Virtual reality in fiction
  • Similarly, audience responses to VR-based non-fiction indicate that immersive storytelling can enhance emotional engagement but also raise ethical concerns

    Virtual reality in fiction

    Virtual_reality_in_fiction

  • Interactive theatre
  • Theatre that breaks the fourth wall

    John (2018). Designing an Immersive Narrative: Storytelling for Virtual Reality: Methods and Principles for Crafting Immersive Narratives. NY, NY: Routledge

    Interactive theatre

    Interactive_theatre

  • Space Nation
  • Finnish/US company

    organization develops immersive, simulated space mission programs modeled on astronaut training and operational spaceflight environments. Space Nation has

    Space Nation

    Space Nation

    Space_Nation

  • WebAR
  • Web technology

    GmbH and it is the first-to-market training tool that uses augmented reality to provide Porsche employees an immersive experience learning about the company's

    WebAR

    WebAR

  • Det Nødvendige Seminarium
  • Private college in Denmark

    constructed as a lifestyle, an immersive 4-year experience that allows the students to reach deeper learning. Future teachers are encouraged to think

    Det Nødvendige Seminarium

    Det Nødvendige Seminarium

    Det_Nødvendige_Seminarium

  • United States Army Futures Command
  • U.S. Army Command that runs modernization projects

    Synthetic Training Environment Andrew Eversden (1 Dec 2021) Wormuth: Here's the Army's role in a Pacific fight Immersive Ops (15 Nov 2021) Immersive Wisdom

    United States Army Futures Command

    United States Army Futures Command

    United_States_Army_Futures_Command

  • Simulation video game
  • Video game genre

    Submarine simulator games Train simulator games Truck simulator games Immersive sims are typically played from the first-person perspective and set in

    Simulation video game

    Simulation_video_game

  • Lucien Kroll
  • Belgian architect (1927–2022)

    participatory architecture, a consultative and immersive approach to the design of the built environment. Kroll's idiosyncratic style, closely tied to

    Lucien Kroll

    Lucien_Kroll

  • Creative technology
  • Interdisciplinary field

    creative technology. Performances, interactive installations and other immersive experiences take museum-going to the next level and may serve as research

    Creative technology

    Creative_technology

  • Human–computer interaction
  • James J.; Bailenson, Jeremy N. (2016). "How immersive is enough? A meta-analysis of the effect of immersive technology on user presence". Media Psychology

    Human–computer interaction

    Human–computer interaction

    Human–computer_interaction

  • Deus Ex (video game)
  • 2000 video game

    uncertain future of games like Deus Ex and Dishonored". PC Gamer. Retrieved August 15, 2017. Caldwell, Brendan (July 25, 2024). "The 10 best immersive sims

    Deus Ex (video game)

    Deus_Ex_(video_game)

  • Simulation
  • Imitation of the operation of a real-world process or system over time

    virtual medical environments to create an interactive method for learning and application of information in a clinical context. Immersive disease state

    Simulation

    Simulation

  • Live, virtual, and constructive
  • Military terminology

    accomplished as well; making this component the most fully immersive form of combat training available today) LC: Live, Constructive is a component of

    Live, virtual, and constructive

    Live,_virtual,_and_constructive

  • Virtual reality therapy
  • Alternative form of exposure therapy

    develops digital rehabilitation platforms using both immersive virtual reality and non-immersive motion-tracking systems. Designed for clinical settings

    Virtual reality therapy

    Virtual_reality_therapy

  • Lou Jurgens
  • British-born Canadian actor and producer

    staging of these works also sets them apart, as the company specializes in immersive theatre, the audience members free to move from room to room, to choose

    Lou Jurgens

    Lou_Jurgens

  • Ian Cheng
  • American artist

    2016 Take Me (I’m Yours), Jewish Museum, New York, 2016 Dreamlands: Immersive Cinema and Art 1905–2016 at Whitney Museum of American Art, 2016 Forking

    Ian Cheng

    Ian_Cheng

  • Reorganization plan of United States Army
  • United States Army modernization and reorganization plan from 2006 to 2016

    And Now: Training for the Future —Retired Gen. Peter W. Chiarelli, 32nd vice chief of staff of the Army: "I believe that a training environment .. should

    Reorganization plan of United States Army

    Reorganization plan of United States Army

    Reorganization_plan_of_United_States_Army

  • Entertainment technology
  • technologies that will change their minds. The first technology is called immersive sound, and it is mostly used in movie theatres. Dolby Atmos, which is

    Entertainment technology

    Entertainment technology

    Entertainment_technology

  • Pointman (user interface)
  • User interface used in a 3D environment

    VBS-Pointman Quick Reference Cards VBS-Pointman Training Guide VBS-Pointman API CH Products Pro Pedals NRL Immersive Simulation Lab (ISL) VRWiki Walking Simulators

    Pointman (user interface)

    Pointman_(user_interface)

  • École centrale de Nantes
  • French engineering school

    reconfigurable production platform demonstrating factory of the future concepts. Virtual Reality: This immersive room is equipped with a passive 3D projection system

    École centrale de Nantes

    École centrale de Nantes

    École_centrale_de_Nantes

  • Michael Jackson
  • American singer (1958–2009)

    Music, mixed by Serban Ghenea from the original masters for immersive audio, with the immersive mixes by John Hanes. Brown, Stacy M. (September 9, 2024)

    Michael Jackson

    Michael Jackson

    Michael_Jackson

  • Virtual military
  • of training, in order to allow new members to familiarize themselves with the organization's doctrine. Each VMO chooses to either follow an immersive style

    Virtual military

    Virtual military

    Virtual_military

  • Dakota Ditcheva
  • British Muay Thai fighter and mixed martial artist

    influenced Dakota's interest in combat sports. Immersed in this environment from a young age, Dakota began her training in various martial arts disciplines, including

    Dakota Ditcheva

    Dakota_Ditcheva

  • Educational game
  • Game genre

    with alignment in Common Core. In the future, technology and games are expected to be used in simulation environments to simulate real world issues. In the

    Educational game

    Educational_game

  • Design leadership
  • Planning and directing the design department

    envisioning of the future manifesting strategic intent directing design investment managing corporate reputation creating and nurturing an environment of innovation

    Design leadership

    Design_leadership

  • Zombies, Run!
  • 2012 video game

    way its immersive storyline makes running more fun and academic attention for its genre and mHealth applications. Zombies, Run! is an immersive running

    Zombies, Run!

    Zombies,_Run!

  • Future developments in Singapore
  • This is a list of notable future developments in Singapore. Most of these projects are currently under construction and are scheduled for completion within

    Future developments in Singapore

    Future developments in Singapore

    Future_developments_in_Singapore

  • Mirror's Edge
  • 2008 video game

    generally positive reviews from critics, who praised its visuals and immersive first-person perspective, but criticized its trial and error gameplay

    Mirror's Edge

    Mirror's_Edge

  • Occupational safety and health
  • Field concerned with the safety, health and welfare of people at work

    2021). "Prototyping and Validating a Non-immersive Virtual Reality Serious Game for Healthcare Fire Safety Training". Fire Technology. 57 (6): 3041–3078.

    Occupational safety and health

    Occupational_safety_and_health

  • Educational theory of apprenticeship
  • interaction, or shifting environments demanding constant attention: for example, drivers' education, flight training, or sports training. Apprenticeship learning

    Educational theory of apprenticeship

    Educational_theory_of_apprenticeship

  • King Abdulaziz Center for World Culture
  • Cultural centre situated in Dhahran, Saudi Arabia

    music, fashion and patterns in a non-traditional format. Conceived as an immersive visitor experience, Being Saudi communicates the kingdom's rich culture

    King Abdulaziz Center for World Culture

    King Abdulaziz Center for World Culture

    King_Abdulaziz_Center_for_World_Culture

  • Features of the Marvel Cinematic Universe
  • (voiced by Tara Strong in Loki and by Shelby Young in What If...? – An Immersive Story) is He Who Remains' creation. She assisted him in being the animated

    Features of the Marvel Cinematic Universe

    Features_of_the_Marvel_Cinematic_Universe

  • Pyhäsalmi Mine
  • Zinc and copper mine in Finland

    professionals. The project leaders believe that through immersive training programs such as these, future mining operations can become more efficient and sustainable

    Pyhäsalmi Mine

    Pyhäsalmi Mine

    Pyhäsalmi_Mine

  • Terminator: Dark Fate
  • 2019 American film by Tim Miller

    a malevolent artificial intelligence known as Legion from an alternate future sends a highly advanced Terminator, the Rev-9, back in time to 2020 with

    Terminator: Dark Fate

    Terminator:_Dark_Fate

  • Horizon Worlds
  • Virtual reality platform developed by Meta Platforms

    France and Spain today! Looking forward to seeing people explore and build immersive worlds, and to bringing this to more countries soon." Included with the

    Horizon Worlds

    Horizon_Worlds

  • Virtual world framework
  • The virtual world framework (VWF) is a means to connect robust 3D, immersive, entities with other entities, virtual worlds, content and users via web

    Virtual world framework

    Virtual_world_framework

  • Transreality game
  • Video game played in real and virtual environments

    feeds into the storylines of games as a means to make the gameplay more immersive, like in the setup of Liping Xie's experimental scientific simulations

    Transreality game

    Transreality_game

  • Hitman (2016 video game)
  • Stealth game

    locations for that level. Each episode in the game features a sandbox-type environment the player can freely explore. Players can incapacitate specific NPCs

    Hitman (2016 video game)

    Hitman_(2016_video_game)

  • Bill Todd
  • Project Manager for Exploration Analogs at NASA's Johnson Space Center

    Spaceflight Training Simulation Supervisor at NASA JSC. Todd is a veteran Aquanaut of 5 missions. In 2001, he commanded the first NASA Extreme Environment Mission

    Bill Todd

    Bill Todd

    Bill_Todd

  • Kennedy Space Center Visitor Complex
  • Museum in Florida about the US space program

    interactive experiences, is designed to immerse visitors into the adventure and unsolved challenges of future space exploration. The exhibit includes

    Kennedy Space Center Visitor Complex

    Kennedy Space Center Visitor Complex

    Kennedy_Space_Center_Visitor_Complex

  • Windows 8
  • 2012 Microsoft operating system version

    framework for Windows 8 codenamed "Jupiter", which would be used to make "immersive" applications using XAML (similarly to Windows Phone and Silverlight)

    Windows 8

    Windows_8

  • Virtual human
  • Computer simulation of a person

    Virtual Environments was planned to be at various level of user configuration. A high-end configuration could involve an immersive environment where users

    Virtual human

    Virtual human

    Virtual_human

  • Olympic Broadcasting Services
  • Host broadcaster for Olympic and Paralympic Games

    platform for MRHs. Tokyo 2020: First Games produced in native UHD HDR with immersive 5.1.4 audio. Introduction of the Athlete Moment station, for live post-competition

    Olympic Broadcasting Services

    Olympic Broadcasting Services

    Olympic_Broadcasting_Services

  • Medical simulation
  • Medical training and evaluation technique

    education and training in medical fields of various industries. Simulations can be held in the classroom, in situational environments, or in spaces built

    Medical simulation

    Medical simulation

    Medical_simulation

  • Situated learning
  • Theory of learning

    taught by practicing the skill, and computer simulations can create immersive environments where the target skills are necessary for solving engaging problems

    Situated learning

    Situated_learning

  • DRDC Toronto
  • Major military research station in Canada

    simulate a broad range of operational environments, include: Synthetic Environment Research Facility Group Immersive Simulator and Dismounted Soldier Simulator

    DRDC Toronto

    DRDC_Toronto

  • Resident Evil 4
  • 2005 video game

    Best Remake. Resident Evil 4 VR was nominated for Immersive Reality Game of the Year and Immersive Reality Technical Achievement at the 25th Annual D

    Resident Evil 4

    Resident_Evil_4

  • Multimedia
  • Content using a combination of forms

    healthcare, training, and entertainment. In gaming, users can be transported to fantastical worlds, experiencing games in a more immersive way. In education

    Multimedia

    Multimedia

  • Digital scent technology
  • Study of smelling things through a computer

    for the built environment: Evaluating human responses to multisensory stimuli in immersive virtual reality". Building and Environment. 271 112608. doi:10

    Digital scent technology

    Digital scent technology

    Digital_scent_technology

  • Building information modeling
  • Process for digital management of built assets

    original on 9 April 2016. Retrieved 29 May 2012. "Using 4D CAD and Immersive Virtual Environments to Improve Construction Planning by Sai Yerrapathruni, John

    Building information modeling

    Building information modeling

    Building_information_modeling

  • Syd Mead
  • American concept artist (1933–2019)

    architecture, aeronautics, astronautics, sea craft, automotive, technology, immersive entertainment, and interactive/video games. Mead principally painted in

    Syd Mead

    Syd Mead

    Syd_Mead

  • Thief: The Dark Project
  • 1998 video game

    call it a "first-person sneaker". Its mechanics were influential on the immersive sim genre as well as later stealth games such as Tom Clancy's Splinter

    Thief: The Dark Project

    Thief:_The_Dark_Project

  • VREAM
  • Software company

    1992, with a $1,495 price point and with support for a wide range of immersive devices, including the Power Glove. Prior to 1992, rendering real-time

    VREAM

    VREAM

  • Hack Reactor
  • Private schools in the United States

    Drost says that Hack Reactor is "committed to being the leading coding immersive in terms of quality, student experience and student outcomes." In 2017

    Hack Reactor

    Hack_Reactor

  • De-escalation
  • Decrease in severity of conflicts

    offerings. Despite being more immersive according to some studies, the reliance on lower-fidelity computer-generated environments and characters make such

    De-escalation

    De-escalation

    De-escalation

  • Murder Drones
  • Australian animated web series

    "zooms and shaky 'camera' work" for making the action sequences more immersive. Sal Cento of Movieweb praised the series' voice acting. Adult animation

    Murder Drones

    Murder_Drones

  • Virtual world
  • Large-scale, interactive computer-simulated environment

    experiencing an immersive environment, virtual worlds typically rely on mentally and emotionally engaging content which gives rise to an immersive experience

    Virtual world

    Virtual world

    Virtual_world

  • Digital Combat Simulator
  • 2008 video game

    more immersive experience. Before the Mirage 2000C was retired in 2022, the French Air Force used DCS for both instrument and tactical training with the

    Digital Combat Simulator

    Digital_Combat_Simulator

  • Hitman 3
  • 2021 video game

    gameplay is largely similar to its predecessor, developers were inspired by immersive sim games, adding many elements from the genre such as an emphasis on

    Hitman 3

    Hitman_3

  • Silent Hill (video game)
  • 1999 video game

    genuinely terrifying experience combined with a unique, gripping story and immersive atmosphere." However, the voice acting was less well received. While some

    Silent Hill (video game)

    Silent_Hill_(video_game)

  • Maslow's hierarchy of needs
  • Theory of developmental psychology

    popular framework and tool in higher education, business and management training, sociology research, healthcare, counselling and social work. Although

    Maslow's hierarchy of needs

    Maslow's hierarchy of needs

    Maslow's_hierarchy_of_needs

  • Marianne Schmid Mast
  • Studying social interactions through immersive virtual environment technology: Virtues, pitfalls, and future challenges. Frontiers in Psychology, 6

    Marianne Schmid Mast

    Marianne Schmid Mast

    Marianne_Schmid_Mast

  • Alternative break
  • Volunteer service trip for students

    by members of the communities they are involved with. Being immersed in diverse environments enables participants to experience, discuss, and understand

    Alternative break

    Alternative break

    Alternative_break

  • E.Y.E.: Divine Cybermancy
  • 2011 video game

    "Meta-Streumonic Force", supposedly the psychic manifestation of countless environments and races destroyed by colonization efforts, rampages through all of

    E.Y.E.: Divine Cybermancy

    E.Y.E.:_Divine_Cybermancy

  • Grand Theft Auto V
  • 2013 video game

    game received numerous other awards. It was awarded the title of Most Immersive Game at the Inside Gaming Awards. The general public voted for the game

    Grand Theft Auto V

    Grand_Theft_Auto_V

  • Cradle-to-cradle design
  • Biomimetic approach to the design of products

    it can be applied to many aspects of human civilization such as urban environments, buildings, economics and social systems. The term "Cradle to Cradle"

    Cradle-to-cradle design

    Cradle-to-cradle design

    Cradle-to-cradle_design

  • Victoria, Princess Royal
  • German Empress in 1888

    the future Edward VII. She was the mother of Wilhelm II, the last German Emperor. Educated by her father in a politically liberal environment, Victoria

    Victoria, Princess Royal

    Victoria, Princess Royal

    Victoria,_Princess_Royal

  • Music education
  • Field of study associated with the teaching and learning of music

    graduate education students at university education or music schools, who are training to become music teachers. Music education touches on all learning domains

    Music education

    Music education

    Music_education

  • Scuba diving
  • Swimming underwater, breathing gas carried by the diver

    Basic diver training entails the learning of knowledge and skills required for the safe conduct of activities in an underwater environment, and includes

    Scuba diving

    Scuba diving

    Scuba_diving

  • Haptic technology
  • Interaction involving touch

    are making full-body or torso haptic vests or haptic suits for use in immersive virtual reality to allow users to feel explosions and bullet impacts.

    Haptic technology

    Haptic technology

    Haptic_technology

  • After Earth
  • 2013 American science fiction film by M. Night Shyamalan

    lines, and a social media platform. Though Smith wanted 1000 AE to be an immersive experience for the audience, the movie ultimately was poorly received

    After Earth

    After_Earth

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